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Stevens M620/skilldata: Difference between revisions

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| colspan=10 | [Passive]: At the start of the battle, construct 3 obstacles, then generate 1 obstacle on a random empty buff tile every time she reloads. Friendly units standing on obstacle tiles take 25% less damage and gain a 50% increase in movement speed. When Stevens M620 herself is on a obstacle tile, the buff effects are doubled.
| colspan=10 | [Passive]: At the start of the battle, construct 3 obstacles, then generate 1 obstacle on a random empty buff tile every time she reloads. Friendly units standing on obstacle tiles take 25% less damage and gain a 50% increase in movement speed. When Stevens M620 herself is on a obstacle tile, the buff effects are doubled.


[Active]: Generate 1 improved obstacle piece on a random empty buff tile. Damage and accuracy of friendly units standing on obstacle tiles increase by ($dam_value)%, while machineguns take 50% less time to reload, lasting ($duration) seconds.
[Active]: Generate 1 reinforced obstacle on a random empty buff tile. Damage and accuracy of friendly units standing on obstacle tiles increase by ($dam_value)%, while machineguns take 50% less time to reload, lasting ($duration) seconds.
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Revision as of 09:30, 15 December 2023

name Rampart Front
icon Stevens620
text [Passive]: At the start of the battle, construct 3 obstacles, then generate 1 obstacle on a random empty buff tile every time she reloads. Friendly units standing on obstacle tiles take 25% less damage and gain a 50% increase in movement speed. When Stevens M620 herself is on a obstacle tile, the buff effects are doubled.

[Active]: Generate 1 reinforced obstacle on a random empty buff tile. Damage and accuracy of friendly units standing on obstacle tiles increase by ($dam_value)%, while machineguns take 50% less time to reload, lasting ($duration) seconds.

initial 6
cooldown 15 14.7 14.3 14 13.7 13.3 13 12.7 12.3 12
dam_value 30 32 34 37 39 41 43 46 48 50
duration 5 5.3 5.7 6 6.3 6.7 7 7.3 7.7 8