Ripper/Assimilated/skilldata: Difference between revisions
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|- | |- | ||
! skilltype | ! skilltype | ||
| colspan=10 | | | colspan=10 | Combat | ||
|- | |- | ||
! icon | ! icon | ||
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|- | |- | ||
! text | ! text | ||
| colspan=10 | When in | | colspan=10 | When in Defense Mode, raise self evasion by ($eva_val)%. When not in Defense Mode, raise self damage by ($dmg_val)%. These effects last for ($duration) seconds. | ||
|- | |- | ||
! initial | ! initial | ||
Line 18: | Line 18: | ||
| 10 || 9.5 || 9 || 8.5 || 8 | | 10 || 9.5 || 9 || 8.5 || 8 | ||
|- | |- | ||
! | ! skilllevelcount | ||
| colspan=10 | 5 | |||
|- | |||
! eva_val | |||
| 80 || 90 || 100 || 110 || 120 | | 80 || 90 || 100 || 110 || 120 | ||
|- | |- | ||
! | ! dmg_val | ||
| 50 || 60 || 70 || 80 || 90 | | 50 || 60 || 70 || 80 || 90 | ||
|- | |- |
Latest revision as of 15:38, 19 September 2023
name | Extreme Adaptation | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Combat | |||||||||
icon | comboBuffSelf | |||||||||
text | When in Defense Mode, raise self evasion by ($eva_val)%. When not in Defense Mode, raise self damage by ($dmg_val)%. These effects last for ($duration) seconds. | |||||||||
initial | 6 | |||||||||
cooldown | 10 | 9.5 | 9 | 8.5 | 8 | |||||
skilllevelcount | 5 | |||||||||
eva_val | 80 | 90 | 100 | 110 | 120 | |||||
dmg_val | 50 | 60 | 70 | 80 | 90 | |||||
duration | 3 | 3.5 | 4 | 4.5 | 5 |