Analysis Level 0 & Level 1 | |||
---|---|---|---|
Deployment Cost | 4 | ||
Health | 75(x1)/ 375(x5) | ||
Damage | 24 | Evasion | 71 |
Accuracy | 51 | Rate of Fire | 65 |
Crit. Rate | 20% | Crit. Damage | 150% |
Move Speed | 12 | Armor | |
Armor Pen. | 15 | Range | N/A |
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|fullname=Prowler | |fullname=Prowler | ||
|voiceactor= N/A | |voiceactor= N/A | ||
|releasedon={{doll_server_alias|server=CN|alias= | |releasedon={{doll_server_alias|server=CN|alias=}}, {{doll_server_alias|server=TW|alias=}}, {{doll_server_alias|server=KR|alias=}}, {{server short|EN}} | ||
|summary= | |summary= | ||
Even as assimilated unit, Prowler's combat performance is still considerably low when compared to other Sangvis Ferri products. Low evasion, low attack range and not particularly robust, Prowler is a prime target for the enemy when unprotected. When developed further however Prowler becomes a solid support unit capable of giving nearby allies different active buffs of both offensive and defensive properties. | Even as assimilated unit, Prowler's combat performance is still considerably low when compared to other Sangvis Ferri products. Low evasion, low attack range and not particularly robust, Prowler is a prime target for the enemy when unprotected. When developed further however Prowler becomes a solid support unit capable of giving nearby allies different active buffs of both offensive and defensive properties. |
Prowler | Assimilated |
Information | |
---|---|
Full name | Prowler |
Affiliation | Sangvis Ferri |
Voice actor | N/A |
Artist | ??? |
Initial Rarity | 1 |
Tags | Unarmored, Machine, Melee |
Released on | CN (), TW (), KR (), EN |
View page template |
Even as assimilated unit, Prowler's combat performance is still considerably low when compared to other Sangvis Ferri products. Low evasion, low attack range and not particularly robust, Prowler is a prime target for the enemy when unprotected. When developed further however Prowler becomes a solid support unit capable of giving nearby allies different active buffs of both offensive and defensive properties.
ASSIMILATION Can appear on multiple Capture Operations, 100% chance to capture.
REWARD Not obtained as a reward
Analysis Level 0 & Level 1 | |||
---|---|---|---|
Deployment Cost | 4 | ||
Health | 75(x1)/ 375(x5) | ||
Damage | 24 | Evasion | 71 |
Accuracy | 51 | Rate of Fire | 65 |
Crit. Rate | 20% | Crit. Damage | 150% |
Move Speed | 12 | Armor | |
Armor Pen. | 15 | Range | N/A |
name | Burning Soul Instinct | |||||||||
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skilltype | Passive | |||||||||
icon | Norxunyou | |||||||||
skilllevelcount | 5 | |||||||||
text | When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by ($dam_value)% and evasion is increased by ($eva_value)%, with a maximum of 3 stacks per unit. | |||||||||
dam_value | 8 | 9 | 10 | 11 | 12 | |||||
eva_value | 18 | 21 | 24 | 27 | 30 |
name of skill here | |||
Sangvis Ferri's low-spec combat mech. It has poor firepower and mobility. Primarily used to patrol their own lines and conduct reconnaissance.