Analysis Level 0 & Level 1 | |||
---|---|---|---|
Deployment Cost | 4 | ||
![]() |
75(x1)/ 375(x5) | ||
![]() |
24 | ![]() |
71 |
![]() |
51 | ![]() |
65 |
![]() |
20% | ![]() |
150% |
![]() |
12 | ![]() |
|
![]() |
15 | Range | N/A |
yes |
XL stats. |
||
Line 3: | Line 3: | ||
|class=SF | |class=SF | ||
|tags= | |role=Basic | ||
|tags=Unarmored, Machine, Melee | |||
| | |affiliation=[[Sangvis Ferri]] | ||
|artist= ??? | |artist= ??? | ||
|fullname=Prowler | |fullname=Prowler | ||
|voiceactor= N/A | |voiceactor= N/A | ||
|releasedon={{doll_server_alias|server=CN|alias=巡游者}}, {{doll_server_alias|server=TW|alias=巡遊者}}, {{doll_server_alias|server=KR|alias=프롤러}} | |releasedon={{doll_server_alias|server=CN|alias=巡游者}}, {{doll_server_alias|server=TW|alias=巡遊者}}, {{doll_server_alias|server=KR|alias=프롤러}}, {{server short|EN}} | ||
|summary= | |summary= | ||
Even as assimilated unit, Prowler's combat performance is still considerably low when compared to other Sangvis Ferri products. Low evasion, low attack range and not particularly robust, Prowler is a prime target for the enemy when unprotected. When developed further however Prowler becomes a solid support unit capable of giving nearby allies different active buffs of both offensive and defensive properties. | Even as assimilated unit, Prowler's combat performance is still considerably low when compared to other Sangvis Ferri products. Low evasion, low attack range and not particularly robust, Prowler is a prime target for the enemy when unprotected. When developed further however Prowler becomes a solid support unit capable of giving nearby allies different active buffs of both offensive and defensive properties. | ||
Obtained through various Assimilation seasons, appear as 1* initial rarity unit. | Obtained through various Assimilation seasons, appear as 1* initial rarity unit. | ||
|ingamedesc= Sangvis Ferri's low-spec combat mech. It has poor firepower and mobility. Primarily used to patrol their own lines and conduct reconnaissance. | |||
|cost=4 | |cost=4 | ||
Line 22: | Line 24: | ||
|mov=12 | |mov=12 | ||
|min_hp= | |min_hp= 75 | ||
|max_hp= | |max_hp= 166 | ||
|min_dmg= | |min_dmg= 24 | ||
|max_dmg= | |max_dmg= 77 | ||
|min_acc= | |min_acc= 51 | ||
|max_acc= | |max_acc= 116 | ||
|min_eva= | |min_eva= 71 | ||
|max_eva= | |max_eva= 147 | ||
|min_rof= | |min_rof= 65 | ||
|max_rof= | |max_rof= 136 | ||
|ana1_max_hp= 332 | |||
|ana2_max_hp= 498 | |||
|ana3_max_hp= 664 | |||
|ana4_max_hp= 830 | |||
|ana1_max_dmg= 77 | |||
|ana2_max_dmg= 77 | |||
|ana3_max_dmg= 77 | |||
|ana4_max_dmg= 77 | |||
|ana1_max_acc= 116 | |||
|ana2_max_acc= 116 | |||
|ana3_max_acc= 116 | |||
|ana4_max_acc= 116 | |||
|ana1_max_eva= 147 | |||
|ana2_max_eva= 147 | |||
|ana3_max_eva= 147 | |||
|ana4_max_eva= 147 | |||
|ana1_max_rof= 136 | |||
|ana2_max_rof= 136 | |||
|ana3_max_rof= 136 | |||
|ana4_max_rof= 136 | |||
|ana1_max_eva= | |||
|ana2_max_eva= | |||
|ana3_max_eva= | |||
|ana4_max_eva= | |||
|ana1_max_rof= | |||
|ana2_max_rof= | |||
|ana3_max_rof= | |||
|ana4_max_rof= | |||
|ana1_desc= Dummylink expansion, HP increase. | |ana1_desc= Dummylink expansion, HP increase. | ||
Line 64: | Line 70: | ||
|dev_rarity3=4 | |dev_rarity3=4 | ||
|dev_rarity4=5 | |dev_rarity4=5 | ||
|dev_dummy_links= | |dev_dummy_links=1 | ||
|assimilated=1 | |||
<gallery> | |gallery=<gallery> | ||
File:Prowler.png | |||
</gallery> | </gallery> | ||
}} | }} |
Prowler | Assimilated |
![]() | |
Information | |
---|---|
Full name | Prowler |
Affiliation | Sangvis Ferri |
Voice actor | N/A |
Artist | ??? |
Initial Rarity | 1 |
Tags | Unarmored, Machine, Melee |
Released on | CN (巡游者), TW (巡遊者), KR (프롤러), EN |
View page template |
Even as assimilated unit, Prowler's combat performance is still considerably low when compared to other Sangvis Ferri products. Low evasion, low attack range and not particularly robust, Prowler is a prime target for the enemy when unprotected. When developed further however Prowler becomes a solid support unit capable of giving nearby allies different active buffs of both offensive and defensive properties.
Obtained through various Assimilation seasons, appear as 1* initial rarity unit.
ASSIMILATION See Protocol Assimilation for details.
REWARD Not obtained as a reward
Analysis Level 0 & Level 1 | |||
---|---|---|---|
Deployment Cost | 4 | ||
![]() |
75(x1)/ 375(x5) | ||
![]() |
24 | ![]() |
71 |
![]() |
51 | ![]() |
65 |
![]() |
20% | ![]() |
150% |
![]() |
12 | ![]() |
|
![]() |
15 | Range | N/A |
name | Burning Soul Instinct | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Passive | |||||||||
icon | Norxunyou | |||||||||
skilllevelcount | 5 | |||||||||
text | When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by ($dam_value)% and evasion is increased by ($eva_value)%, with a maximum of 3 stacks per unit. | |||||||||
dam_value | 8 | 9 | 10 | 11 | 12 | |||||
eva_value | 18 | 21 | 24 | 27 | 30 |
![]() |
name of skill here | ||
Sangvis Ferri's low-spec combat mech. It has poor firepower and mobility. Primarily used to patrol their own lines and conduct reconnaissance.