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Scarecrow/Assimilated/skill2data: Difference between revisions

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Created page with "{| class=gf-table ! name | colspan=10 | Shadow Predation |- ! skilltype | colspan=10 | Support |- ! icon | colspan=10 | Scarecrow2 |- ! text | colspan=10 | Deploys a holograph..."
 
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! text
! text
| colspan=10 | Deploys a holographic dummy within 1 node's range that Scarecrow can reach, said hologram is unable to move but can capture nodes and swap positions between allied units. If the hologram is attacked by an enemy, it deals ($dam_value)% HP damage to the attacking enemy formation. The hologram leaves following 1 turn or if its been attacked.
| colspan=10 | Places a scout unit on a node within 1 space that you can reach. This unit cannot move, but it can capture nodes, and leaves the battlefield after 1 turn. When it encounters an enemy unit, it is destroyed and does damage equal to ($dam_value)% of its max HP to the enemy.
|-
|-
! cost
! turn_cooldown
| colspan=10 | 1 Action Point
| 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2
|-
|-
! turn cd
! skill_cost
| 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2 || 2
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1
|-
|-
! dam_value
! dam_value

Latest revision as of 23:20, 13 August 2023

name Shadow Predation
skilltype Support
icon Scarecrow2
text Places a scout unit on a node within 1 space that you can reach. This unit cannot move, but it can capture nodes, and leaves the battlefield after 1 turn. When it encounters an enemy unit, it is destroyed and does damage equal to ($dam_value)% of its max HP to the enemy.
turn_cooldown 2 2 2 2 2 2 2 2 2 2
skill_cost 1 1 1 1 1 1 1 1 1 1
dam_value 15 17 18 20 22 23 25 27 28 30