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AR-57/skilldata: Difference between revisions

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| colspan=10 | When skill is activated, grants effects based on the number of allies present on their buff tiles; If there is 2 or more allies present, increases damage by ($dam_value)% for ($duration) seconds to self and allies on their tiles. If there is less that 2 allies present, increases evasion by ($eva_value)% for ($duration) seconds to self and allies on their tiles.
| colspan=10 | When skill is activated, grants effects based on the number of allies present on their buff tiles; If there is more than 2 allies present, increases damage by ($dam_value)% for ($duration) seconds to self and allies on their tiles. If there is 2 or less allies present, increases evasion by ($eva_value)% for ($duration) seconds to self and allies on their tiles.
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Latest revision as of 18:40, 11 January 2021

name Complex Modification
icon AR57
text When skill is activated, grants effects based on the number of allies present on their buff tiles; If there is more than 2 allies present, increases damage by ($dam_value)% for ($duration) seconds to self and allies on their tiles. If there is 2 or less allies present, increases evasion by ($eva_value)% for ($duration) seconds to self and allies on their tiles.
initial 3
cooldown 3 3 3 3 3 3 3 3 3 3
dam_value 5 6 7 8 9 11 12 13 14 15
eva_value 20 22 24 27 29 31 33 36 38 40
duration 1 1.1 1.2 1.3 1.4 1.6 1.7 1.8 1.9 2