SVCh/skilldata: Difference between revisions
< SVCh
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{| class=gf-table | {| class=gf-table | ||
! name | ! name | ||
| colspan=10 | | | colspan=10 | Candy Echo | ||
|- | |- | ||
! icon | ! icon | ||
Line 7: | Line 7: | ||
|- | |- | ||
! text | ! text | ||
| colspan=10 | | | colspan=10 | [Passive]: When changing attack targets, increases own damage by ($dam_value)% for ($duration) seconds (stacks up to 4 layers). [Active]: For ($duration) seconds, each attack from every dummy link carries an additional ($fixed_value) points of fixed damage, ignoring enemy evasion, armour and HP shields; When attacking enemies with multiple dummy links, the effect is doubled. | ||
|- | |- | ||
! initial | ! initial | ||
| colspan=10 | 5 | | colspan=10 | 5 | ||
|- | |- | ||
! | ! cooldown | ||
| | | 10 || 9.8 || 9.6 || 9.3 || 9.1 || 8.9 || 8.7 || 8.4 || 8.2 || 8 | ||
|- | |||
! dam_value | |||
| 5 || 5.6 || 6.1 || 6.7 || 7.2 || 7.8 || 8.3 || 8.9 || 9.4 || 10 | |||
|- | |||
! fixed_value | |||
| 60 || 70 || 80 || 90 || 100 || 110 || 120 || 130 || 140 || 150 | |||
|- | |||
! duration | |||
| 3 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5 | |||
|- | |- | ||
|} | |} |
Latest revision as of 05:27, 8 January 2021
name | Candy Echo | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | SVch | |||||||||
text | [Passive]: When changing attack targets, increases own damage by ($dam_value)% for ($duration) seconds (stacks up to 4 layers). [Active]: For ($duration) seconds, each attack from every dummy link carries an additional ($fixed_value) points of fixed damage, ignoring enemy evasion, armour and HP shields; When attacking enemies with multiple dummy links, the effect is doubled. | |||||||||
initial | 5 | |||||||||
cooldown | 10 | 9.8 | 9.6 | 9.3 | 9.1 | 8.9 | 8.7 | 8.4 | 8.2 | 8 |
dam_value | 5 | 5.6 | 6.1 | 6.7 | 7.2 | 7.8 | 8.3 | 8.9 | 9.4 | 10 |
fixed_value | 60 | 70 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 150 |
duration | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |