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AR-57/skilldata: Difference between revisions

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{| class=gf-table
{| class=gf-table
! name
! name
| colspan=10 | Placeholder Name
| colspan=10 | Complex Modification
|-
|-
! icon
! icon
Line 7: Line 7:
|-
|-
! text
! text
| colspan=10 | Placeholder text, did you know this is a placeholder description, in case you haven't noticed this is in fact, a placeholder description. And these --> ($placeholder_value) <-- are question marks.
| colspan=10 | When skill is activated, grants effects based on the number of allies present on their buff tiles; If there are more than 2 allies, increases damage by ($dam_value)% for ($duration) seconds to self and allies on their tiles. If there are less that 2 allies, increases evasion by ($eva_value)% for ($duration) seconds to self and allies on their tiles.
|-
|-
! initial
! initial
| colspan=10 | 3
| colspan=10 | 3
|-
|-
! placeholder_value
! cooldown
| ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
| 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3
|-
! dam_value
| 5 || 6 || 7 || 8 || 9 || 11 || 12 || 13 || 14 || 15
|-
! eva_value
| 20 || 22 || 24 || 27 || 29 || 31 || 33 || 36 || 38 || 40
|-
! duration
| 1 || 1.1 || 1.2 || 1.3 || 1.4 || 1.6 || 1.7 || 1.8 || 1.9 || 2
|-
|-
|}
|}

Revision as of 04:59, 8 January 2021

name Complex Modification
icon AR57
text When skill is activated, grants effects based on the number of allies present on their buff tiles; If there are more than 2 allies, increases damage by ($dam_value)% for ($duration) seconds to self and allies on their tiles. If there are less that 2 allies, increases evasion by ($eva_value)% for ($duration) seconds to self and allies on their tiles.
initial 3
cooldown 3 3 3 3 3 3 3 3 3 3
dam_value 5 6 7 8 9 11 12 13 14 15
eva_value 20 22 24 27 29 31 33 36 38 40
duration 1 1.1 1.2 1.3 1.4 1.6 1.7 1.8 1.9 2