Welcome to IOPWiki, Commander.
We are searching for editors to complete gameplay topics in all games. You can contribute without an account. Learn how to contribute and join our Discord server.

UMP9/skill2data: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
Line 7: Line 7:
|-
|-
! text
! text
| colspan=10 | If the main target of the flashbang was not stunned or is already dead, grant a ($shield_value) HP shield and ($eva_value)% evasion to allies on the same column for ($duration) seconds. If the main target of the flashbang was stunned, increase the damage of all allies on the same column by ($dam_value)% for ($duration) seconds.
| colspan=10 | If the main target of the flashbang was not stunned or is already dead, grants a ($shield_value) HP shield and ($eva_value)% evasion to self and allies on the same column for ($duration) seconds. If the main target of the flashbang was stunned, increase the damage of self and allies on the same column by ($dam_value)% for ($duration) seconds.
|-
|-
! shield_value
! shield_value

Latest revision as of 11:14, 1 December 2019

name Snow Owl's Roar
icon ump9mod
text If the main target of the flashbang was not stunned or is already dead, grants a ($shield_value) HP shield and ($eva_value)% evasion to self and allies on the same column for ($duration) seconds. If the main target of the flashbang was stunned, increase the damage of self and allies on the same column by ($dam_value)% for ($duration) seconds.
shield_value 15 16 17 18 19 21 22 23 24 25
eva_value 15 16 17 18 19 21 22 23 24 25
dam_value 30 32 34 37 39 41 43 46 48 50
duration 3 3.2 3.4 3.7 3.9 4.1 4.3 4.6 4.8 5