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Goliath: Difference between revisions

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|hasChibiAnimation=1
|hasChibiAnimation=1
|releasedon={{server short|CN}}, {{server short|TW}}, {{server short|KR}}
|releasedon={{server short|CN}}, {{server short|TW}}, {{server short|KR}}
|summary=Slow floating unit. Explodes on contact after 1 second. Explosion will force the victim echelon to retreat.
|summary= "Goliath" model automated kamikaze
|releasedon= {{server short|CN}}, {{server short|TW}}, {{server short|KR}}
|gameplay=
In-game stats: Black Goliath
*Classification: Machine
*Damage: WARNING!! WARNING!! WARNING!!
*Accuracy: N/A
*Attack range: Contact
*Health: Moderate ~ High
*Armor value: N/A
*Evasion: N/A
*Movement speed: Moderate
 
In-game stats: Red Goliath (Goliath+)
*Classification: Humanoid
*Damage: WARNING!! WARNING!! WARNING!!
*Accuracy: N/A
*Attack range: Contact
*Health: WARNING!! WARNING!! WARNING!!
*Armor value: N/A
*Evasion: N/A
*Movement speed: Moderate
 
Slow floating unit. Explodes on contact after 1 second. Explosion will force the victim echelon to retreat. The Red Goliaths (Goliath+) have extremely high health and are not feasible to kill.
|costume1= Goliath+
|costume1= Goliath+
|}}
|}}

Revision as of 05:29, 2 March 2019

Goliath Assimilated
Information
Full name Goliath
Affiliation Sangvis Ferri
Released on CN, TW, KR
Chibi animation
Variant:

Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

View page template

"Goliath" model automated kamikaze


Gameplay

In-game stats: Black Goliath

  • Classification: Machine
  • Damage: WARNING!! WARNING!! WARNING!!
  • Accuracy: N/A
  • Attack range: Contact
  • Health: Moderate ~ High
  • Armor value: N/A
  • Evasion: N/A
  • Movement speed: Moderate

In-game stats: Red Goliath (Goliath+)

  • Classification: Humanoid
  • Damage: WARNING!! WARNING!! WARNING!!
  • Accuracy: N/A
  • Attack range: Contact
  • Health: WARNING!! WARNING!! WARNING!!
  • Armor value: N/A
  • Evasion: N/A
  • Movement speed: Moderate

Slow floating unit. Explodes on contact after 1 second. Explosion will force the victim echelon to retreat. The Red Goliaths (Goliath+) have extremely high health and are not feasible to kill.



References