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L9A1/skill2data: Difference between revisions

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Created page with "{| class=gf-table ! name | colspan=10 | Fissure Tracking |- ! icon | colspan=10 | |- ! text | colspan=10 | Normal attacks will apply ($vulnerability_value)% to a random target. This skill will occur 3 times, then additionally apply a 5% vulnerability to enemies within attack range. Both effects last for 3 seconds. |- ! vulnerability_value | 5 || 6 || 6.5 || 7 || 7.5 || 8 || 8.5 || 9 || 9.5 || 10 |- |}"
 
Ah, oops.
 
Line 1: Line 1:
{| class=gf-table
{| class=gf-table
! name
! name
| colspan=10 | Fissure Tracking
| colspan=10 | Armor-Breaking Resonance
|-
|-
! icon
! icon
Line 7: Line 7:
|-
|-
! text
! text
| colspan=10 | Normal attacks will apply ($vulnerability_value)% to a random target. This skill will occur 3 times, then additionally apply a 5% vulnerability to enemies within attack range. Both effects last for 3 seconds.
| colspan=10 | Normal attacks additionally reduce enemy armor by ($armor_value)% within range for 3 seconds. At the same time, grant all allied units a shield equivalent to ($shield_value)% of a single dummy link's HP, with armored units reciving double the shield value. This last for 3 seconds.
|-
|-
! vulnerability_value
! armor_value
| 5 || 6 || 6.5 || 7 || 7.5 || 8 || 8.5 || 9 || 9.5 || 10
| 30 || 32 || 34 || 37 || 39 || 41 || 43 || 46 || 48 || 50
|-
|-
! shield_value
| 3 || 3 || 3 || 4 || 4 || 4 || 4 || 5 || 5 || 5 ||
| -
|}
|}

Latest revision as of 11:14, 19 January 2026

name Armor-Breaking Resonance
icon
text Normal attacks additionally reduce enemy armor by ($armor_value)% within range for 3 seconds. At the same time, grant all allied units a shield equivalent to ($shield_value)% of a single dummy link's HP, with armored units reciving double the shield value. This last for 3 seconds.
armor_value 30 32 34 37 39 41 43 46 48 50
shield_value 3 3 3 4 4 4 4 5 5 5 -