Nemesis/skilldata: Difference between revisions
< Nemesis
ScriptDotLua (talk | contribs) Update icon name |
m Added turn_cooldown. |
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! text | ! text | ||
| colspan=10 | {{GFL2WeakIcon|heavy}}'''Stability Damage: 2'''<br>Selects 1 enemy target within {{Color|GF2Orange|9 tiles}} and deals physical damage equal to {{Color|GF2Orange|80%}} of attack to them. | | colspan=10 | {{GFL2WeakIcon|heavy}}'''Stability Damage: 2'''<br>Selects 1 enemy target within {{Color|GF2Orange|9 tiles}} and deals physical damage equal to {{Color|GF2Orange|80%}} of attack to them. | ||
<br>''The prism indicates that this bullet is certain to hit the target. | |||
|- | |- | ||
! skilllevelcount | ! skilllevelcount | ||
| 1 | | 1 | ||
|- | |||
! turn_cooldown | |||
| 0 | |||
|} | |} | ||
Revision as of 03:56, 3 February 2025
| name | Victory Portent | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | Skill_Attack_SniperRifle | |||||||||
| text | Selects 1 enemy target within 9 tiles and deals physical damage equal to 80% of attack to them.
| |||||||||
| skilllevelcount | 1 | |||||||||
| turn_cooldown | 0 | |||||||||
