Lige (Shrike): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Add missing costume description |
||
Line 288: | Line 288: | ||
File:RC Lige.png|Base artwork, “Lige's Consciousness” outfit. | File:RC Lige.png|Base artwork, “Lige's Consciousness” outfit. | ||
File:RC Lige enemy.png|Shrike Mimic outfit. | File:RC Lige enemy.png|Shrike Mimic outfit. | ||
File:Lige costume1.png | File:Lige costume1.png|Old Lab Coat outfit (from 2092R). | ||
File:Lige costume2.png|Mirror Self outfit (DLC) | File:Lige costume2.png|Mirror Self outfit (DLC) | ||
File:Lige child.png|Lige in 2084. | File:Lige child.png|Lige in 2084. |
Revision as of 14:25, 18 April 2024
Information | |
---|---|
Full name | |
Affiliation |
|
Birthday | |
Voice actor | Unknown |
Artist | Unknown |
View page template |
Lige is available as a full playable character after Chapter 4, Snow Mountain Interception.
For the version of the playable character that cannot be enhanced, see Lige (civilian).
For boss versions of Lige, see Reverse Collapse Enemies.
In Reverse Collapse: Code Name Bakery
Traits and Skills
- Attributes
- Blood Drain:
- Agile Silhouette:
- Extrasensory Perception:
- Link Blade:
- Soul Refining:
- Unique Attribute (also called Special Trait)
- Extraordinary Antibodies: (Unlocked in Chapter 4, Rapid Advance or Treacherous Road) Immune to abnormal status effects. Immune to the damage from the traits Blood Burst and Ichor Burst.
- Standard Skills
- Bone Blade Sharpening:
- Life Extraction:
- Blossom Blade:
- Blood Tether:
- Flashback:
- All or Nothing:
- Phantom Blade:
- Dashing Flash:
- Hidden Skills (also called Special Skills)
- Blood Burst Thorn: (Unlocked in Chapter 4, Rapid Advance or Treacherous Road) Deal damage equal to 150% of own attack and reduce AP by 5 on all enemy units in an × pattern 5 tiles wide, up to 5 tiles away. 4 turns cooldown, costs 20 SP.
- Boudnless Ambush: (Unlocked in Chapter 4, The Final Battle I) Deal damage equal to 200% of own attack to the targeted enemy, up to 7 tiles away. Costs 8 SP, no cooldoown.
- Ultimate Skill
- Made in Hell:
Genetic Upgrade and Nucleobase Completion
- Attributes
- Blood Drain
- At Level , costs :
- At Level , costs :
- At Level , costs :
- Agile Silhouette
- At Level , costs :
- At Level , costs :
- At Level , costs :
- Extrasensory Perception
- At Level , costs :
- At Level , costs :
- At Level , costs :
- Link Blade
- At Level , costs :
- At Level , costs :
- At Level , costs :
- Soul Refining
- At Level , costs :
- At Level , costs :
- At Level , costs :
- Blood Drain
- Skills
- Bone Blade Sharpening
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- Life Extraction
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- Blossom Blade
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- Blood Tether
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- Flashback
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- All or Nothing
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- Phantom Blade
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- Dashing Flash
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- At Level , costs :
- Bone Blade Sharpening
- Nucleobase Completion
- A (50 Potential Keys):
- T (150 Potential Keys):
- C (300 Potential Keys):
- G (500 Potential Keys):
Weapons
Bone Blade | ||||
---|---|---|---|---|
Unlock conditions | Base weapon | |||
Tier 1 | ||||
AP Cost | ||||
Attack | ||||
Range | ||||
Standard Accuracy | ||||
Accuracy during stealth | ||||
Critical Hit Rate | ||||
Critical Hit Damage | ||||
Weapon Trait | ||||
Tier 2 | ||||
AP Cost | ||||
Attack | ||||
Range | ||||
Standard Accuracy | ||||
Accuracy during stealth | ||||
Critical Hit Rate | ||||
Critical Hit Damage | ||||
Weapon Trait | ||||
Tier 3 | ||||
AP Cost | ||||
Attack | ||||
Range | ||||
Standard Accuracy | ||||
Accuracy during stealth | ||||
Critical Hit Rate | ||||
Critical Hit Damage | ||||
Weapon Trait | ||||
Tier 4 | ||||
AP Cost | ||||
Attack | ||||
Range | ||||
Standard Accuracy | ||||
Accuracy during stealth | ||||
Critical Hit Rate | ||||
Critical Hit Damage | ||||
Weapon Trait | ||||
Tier 5 | ||||
AP Cost | ||||
Attack | ||||
Range | ||||
Standard Accuracy | ||||
Accuracy during stealth | ||||
Critical Hit Rate | ||||
Critical Hit Damage | ||||
Weapon Trait | ||||
Accessories
|
Throwing Knife | ||||
---|---|---|---|---|
Unlock conditions | Base weapon | |||
Tier 1 | ||||
AP Cost | ||||
Attack | ||||
Range | ||||
Standard Accuracy | ||||
Accuracy during stealth | ||||
Critical Hit Rate | ||||
Critical Hit Damage | ||||
Weapon Trait | ||||
Tier 2 | ||||
AP Cost | ||||
Attack | ||||
Range | ||||
Standard Accuracy | ||||
Accuracy during stealth | ||||
Critical Hit Rate | ||||
Critical Hit Damage | ||||
Weapon Trait | ||||
Tier 3 | ||||
AP Cost | ||||
Attack | ||||
Range | ||||
Standard Accuracy | ||||
Accuracy during stealth | ||||
Critical Hit Rate | ||||
Critical Hit Damage | ||||
Weapon Trait | ||||
Tier 4 | ||||
AP Cost | ||||
Attack | ||||
Range | ||||
Standard Accuracy | ||||
Accuracy during stealth | ||||
Critical Hit Rate | ||||
Critical Hit Damage | ||||
Weapon Trait | ||||
Tier 5 | ||||
AP Cost | ||||
Attack | ||||
Range | ||||
Standard Accuracy | ||||
Accuracy during stealth | ||||
Critical Hit Rate | ||||
Critical Hit Damage | ||||
Weapon Trait | ||||
Accessories
|
Story
Gallery
-
Base artwork, “Lige's Consciousness” outfit.
-
Shrike Mimic outfit.
-
Old Lab Coat outfit (from 2092R).
-
Mirror Self outfit (DLC)
-
Lige in 2084.
-
Camouflage Standee, Lige consciousness version.
-
Camouflage Standee, Shrike consciousness version.
References