Welcome to IOPWiki, Commander.
We are searching for editors to complete gameplay topics in all games. You can contribute without an account. Learn how to contribute and join our Discord server.

User:Lizzy Amaranth: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
No edit summary
No edit summary
Line 167: Line 167:
Ultimate
Ultimate


Croque unleashes a storm of bullets, dealing <span style="color:#6fa8dc">Operand Damage equal to 200% of Hashrate</span> to all enemy units across 5 consecutive attacks. Inflict 5 stack(s) of <span style="color:#FF0000">Cripple</span> on all targets, lasting for 6 seconds. <span style="color:#a77061">Unknown: This damage can critically strike.</span>
Croque unleashes a storm of bullets, dealing <span style="color:#6fa8dc">Operand Damage equal to ($Damage)% of Hashrate</span> to all enemy units across 5 consecutive attacks. Inflict ($Stacks) stack(s) of <span style="color:#FF0000">Cripple</span> on all targets, lasting for 6 seconds. <span style="color:#a77061">Unknown: This damage can critically strike.</span>


<span style="color:#FF0000">Cripple</span>: The target has <span style="color:#8e7cc3">-10% <span style="color:#e69138">ATK</span>/<span style="color:#6fa8dc">Hashrate</span></span> per stack of <span style="color:#FF0000">Cripple</span> and is <span style="color:#FF0000">Immobilized</span>. Considered a <span style="color:#FF0000">Control Effect</span>.
<span style="color:#FF0000">Cripple</span>: The target has <span style="color:#8e7cc3">-10% <span style="color:#e69138">ATK</span>/<span style="color:#6fa8dc">Hashrate</span></span> per stack of <span style="color:#FF0000">Cripple</span> and is <span style="color:#FF0000">Immobilized</span>. Considered a <span style="color:#FF0000">Control Effect</span>.
===Evelyn===
Passive
Evelyn's has <span style="color:#cc0000">($reduction_value)% Injury Mitigation</span> (damage reduction).<br>Evelyn has a 50 % chance to [[PNC_Combat#Status_Effects|<span style="color:#FF0000">'''Knock Back'''</span>]] the attacker 1 tile and [[PNC_Combat#Status_Effects|<span style="color:#FF0000">'''Stun'''</span>]] them for ($time_value) seconds when <span style="color:#f1c232">Normal Attacks</span> are attempted against her. This <span style="color:#f1c232">Passive</span> enters cooldown after triggering. When the enemy cannot be [[PNC_Combat#Status_Effects|<span style="color:#FF0000">'''Knocked Back'''</span>]], the enemy is  [[PNC_Combat#Status_Effects|<span style="color:#FF0000">'''Stunned'''</span>]] for ($time_value2) seconds instead. Evelyn <span style="color:#93c47d">recovers HP equal to ($percent)% Hashrate</span> upon [[PNC_Combat#Status_Effects|<span style="color:#FF0000">'''stunning'''</span>]] an enemy. This <span style="color:#6aa84f">Heal</span> is not affected by cooldown.
<hr><span style="color:#f1d085">Arma Inscripta I</span>: Gain an additional <span style="color:#cc0000">15% increase to Injury Mitigation</span (damage reduction) when below 50% HP.
<br><hr><span style="color:#f1d085">Arma Inscripta III</span>: When an enemy cannot be [[PNC_Combat#Status_Effects|<span style="color:#FF0000">'''Knocked Back'''</span>]], inflicts [[PNC_Combat#Status_Effects|<span style="color:#FF0000">'''[Lethargy]'''</span>]] on them for 5 seconds.
<span style="color:#FF0000">'''Lethargy'''</span>: The target has <span style="color:#8e7cc3">-20% <span style="color:#e69138">ATK</span>/<span style="color:#6fa8dc">Hashrate</span></span>
Auto Skill
Throws a riot grenade into an area densely packed with enemies, dealing <span style="color:#6fa8dc">[[PNC_Combat#Damage_Types|'''Operand Damage''']] equal to ($percent)% Hashrate</span> to all enemies in the selected area, while inflicting debuff [[PNC_Combat#Status_Effects|<span style="color:#FF0000">'''Stun'''</span>]] on them for 0.5 seconds.
<br><hr><span style="color:#f1d085">Arma Inscripta II</span>: Fires a pacifying projectile (changes the riot grenade). When this skill hits only one enemy, Evelyn regains HP equal to 150% Hashrate.

Revision as of 23:27, 10 January 2024

Lizzy Amaranth
Choco
Information
Full name Choco
Index 1014
Rarity 1
Class Medic
Affinity Recover, Supporter
Affiliation/Company Universal Anything Services
Vocation Dessert Chef
Birthday 30-Sep
Voice actor Yatsurugi Sumire
Artist Unknown
Released on CN (巧可), EN, TW, KR, JP
Arma Inscripta

CN

View page template

Playable character in Project: Neural Cloud.

Availability

This unit is without availability yet.

Stats / Data

Initial Stats scaling

At level 1 and lowest Neural Expansion.

Type Rating
Attack Growth C
Hashrate Growth C
HP Growth C
Physical DEF Growth C
Operand DEF Growth C

Stats (for CN server)

How to use
Max HP Crit Rate
Attack Crit Damage
Hashrate Physical Penetration
Physical Defense Operand Penetration
Operand Defense Dodge Rate
Attack Speed Post-battle HP Regen

Skills

How to edit skills

Algorithm Slots

White tiles are unlocked by default. Blue tiles are unlocked by upgrading the Doll. Black tiles cannot be used.

Offense Stability Special


Preferred and Disliked Gifts

  • Operand Damage/Hashrate
    • Operand Defense/Operand Damage Reduction
  • Physical Damage/ATK
    • Physical Defense/Physical Damage Reduction
  • True Damage
  • Adaptive (such as Yelena, Eos, or Turing) (may include global dmg reduction)
  • Attack Speed
  • Crit Rate/Crit Damage
  • Global Damage Boost (may include global dmg reduction
    • Specific (therefore Multiplicative Damage Boost)
  • Normal Attacks, Auto Skills, Ultimate Skills, and Ultimate Charge
  • In-Kit Keyword (such as Horizon Curtain, Mai Storm, etc.)
  • Control Effects (Unchanged)
  • Super Armor
  • Buff
  • Debuff
  • Healing, Shielding
  • Unknown: Debuff Resistance
  • Preferred
    • Deluxe Cake
    • Extra-large Cake
    • Chocolate Sundae
    • Strawberry Cake
    • Petit Four
  • Disliked
    • A Basket of Buns
    • Coffee
    • A Dozen Buns
    • Bun

How to use

Doll-Kit Concept: Amaranth is a doll extremely reliant on her Ultimate Skill, Vendetta Against Stars. Usually, she will require a team built around her to not only survive her dangerous ultimate, but also to maximize her potential after gaining her Hopebearer status.

-Amaranth is often able to be kept alive through the use of other dolls that give Invisibility, such as Python paired with Taisch and or Helix, though there are other ways to keep her alive during her Limelight.

Background info

A Universal Anything Services Pastrychef SP Dessert Chef model for making and baking snacks. Universal Anything Services rolled out the Pastrychef SP baking Doll in 2054. As a highly-professional model, the Pastrychef SP was released with over 1.5 million ways of making desserts out of the box, enough for it to be considered the "Dessert Encyclopedia". This model's appearance was also designed to be extremely cute and relatable to improve its acceptance by the public. From the street bakeries to hotel kitchens, the Pastrychef SP can be found anywhere delicious baked goods are made. "I just baked some chocolate chip cookies, want to try them? When you're enjoying tasty desserts, don't worry about getting fat!"[1]

Network

Gallery

Main artworks

Alternative artwork

Alternative expressions

Trivia

  • Choco is the original name of AR FNCFNCFNC from Girls' Frontline.[2]
  • The weapon worn by Choco is a wedding cake sword, sometimes used in the Western world instead of a knife by both newlywed to cut the first piece of their wedding cake at the same time.

References


Probably every doll skill

Disclaimer; certain repeated terms... particularly Channel, Continuous, Control Effect definition, are recommended to be someplace else. They are listed below for demonstrative purposes on what the linking article should read as. A full list of effects that should be linked to a resource that says what they are... Continuous, Channel, Control Effects, (Can Crit color is filler)

Also I used my own descriptions just because it's faster due to the request of having all the changes be on this sheet, which would not allow as easy of a way to copy over the original skill effects.

Bonee

Passive

Bonee gains a Shield equal to ($percent)% of her Hashrate at the start of battle. When Bonee is Healed, gains an extra Shield equal to ($percent)% of healing received.


Auto Skill

Provides a Shield equal to ($percent)% Hashrate to the ally unit with the lowest HP percentage, boosting their 200 Physical & Operand Defense and 20%Healing Received for the next 5 seconds. The effect of this Skill is doubled when used on Bonee herself.


Ultimate

Bonee consumes her own Shield to grant all other ally units a Shield equal to 20% Bonee's Max HP + 40% Shield value.


Croque

Passive

Croque Heals HP equal to 10% of her Hashrate per second. For every enemy Taunted, this HP Recovery is increased by 50%.

Taunt: Enemies afflicted must attack the Taunting target and cannot released their Auto Skills while under the effects of Taunt. Considered a Control Effect.


Auto Skill

Gains Super Armor and a Shield of ($Percent)% Hashrate, and Taunts all surrounding enemies within 2 tiles. Taunt and Super Armor lasts ($Length) seconds or expires when the Shield breaks. The effect of this skill is enhanced on first release: Gains Super Armor and a Shield of ($PercentTwo) Hashrate, and Taunts all enemies. Taunt and Super Armor last 6 seconds or expires when the Shield</span breaks.

Alt (paraphrased): Gains Super Armor and a Shield of ($Percent)% Hashrate, and Taunts all enemies within 2 tiles. Taunt and Super Armor lasts ($Length) seconds or expires when the Shield breaks. The first cast grants a Shield of ($PercentTwo) Hashrate, and effects last a most 6 seconds instead.

Taunt: Enemies afflicted must attack the Taunting target and cannot released their Auto Skills while under the effects of Taunt. Considered a Control Effect.


Ultimate

Croque unleashes a storm of bullets, dealing Operand Damage equal to ($Damage)% of Hashrate to all enemy units across 5 consecutive attacks. Inflict ($Stacks) stack(s) of Cripple on all targets, lasting for 6 seconds. Unknown: This damage can critically strike.

Cripple: The target has -10% ATK/Hashrate per stack of Cripple and is Immobilized. Considered a Control Effect.


Evelyn

Passive Evelyn's has ($reduction_value)% Injury Mitigation (damage reduction).
Evelyn has a 50 % chance to Knock Back the attacker 1 tile and Stun them for ($time_value) seconds when Normal Attacks are attempted against her. This Passive enters cooldown after triggering. When the enemy cannot be Knocked Back, the enemy is Stunned for ($time_value2) seconds instead. Evelyn recovers HP equal to ($percent)% Hashrate upon stunning an enemy. This Heal is not affected by cooldown.


Arma Inscripta I: Gain an additional

15% increase to Injury Mitigation</span (damage reduction) when below 50% HP.

Arma Inscripta III: When an enemy cannot be Knocked Back, inflicts [Lethargy] on them for 5 seconds.

Lethargy: The target has -20% ATK/Hashrate


Auto Skill Throws a riot grenade into an area densely packed with enemies, dealing Operand Damage equal to ($percent)% Hashrate to all enemies in the selected area, while inflicting debuff Stun on them for 0.5 seconds.



Arma Inscripta II: Fires a pacifying projectile (changes the riot grenade). When this skill hits only one enemy, Evelyn regains HP equal to 150% Hashrate.