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Tareus/Assimilated/skilldata: Difference between revisions

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CerraV (talk | contribs)
Created page with "{| class=gf-table ! name | colspan=10 | Charged Force Field |- ! skilltype | colspan=10 | Combat |- ! icon | colspan=10 | Tareus1 |- ! text | colspan=10 | Prioritize Bosses or..."
 
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Latest revision as of 16:38, 14 January 2024

name Charged Force Field
skilltype Combat
icon Nyto_tareus1
text Prioritize Bosses or enemy unit with highest threat, dealing 3-part ($multiplier_value)x damage, bypassing accuracy check and ignores armor, and dealing ($multiplier2_value)x dummy-linked splash damage to enemies within 4 unit radius of the current attack target.

Grants a 1000 HP shield with taunt effect to allies in the front column, lasting 5s. After HP shield expires, Tareus enters High-Power state for ($dur_value)s.

[High-Power]

Railgun: attacks carry piercing effect.

Charged Cannon: charge time reduced to 3s.

Sniper Rifle: upper limit increased to 25% of enemy HP.

initial 6
cooldown 20
multiplier_value 5
multiplier2_value 2
dur_value 10