Tareus/Assimilated/skilldata: Difference between revisions
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Latest revision as of 16:38, 14 January 2024
name | Charged Force Field | |||||||||
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skilltype | Combat | |||||||||
icon | Nyto_tareus1 | |||||||||
text | Prioritize Bosses or enemy unit with highest threat, dealing 3-part ($multiplier_value)x damage, bypassing accuracy check and ignores armor, and dealing ($multiplier2_value)x dummy-linked splash damage to enemies within 4 unit radius of the current attack target.
Grants a 1000 HP shield with taunt effect to allies in the front column, lasting 5s. After HP shield expires, Tareus enters High-Power state for ($dur_value)s. [High-Power] Railgun: attacks carry piercing effect. Charged Cannon: charge time reduced to 3s. Sniper Rifle: upper limit increased to 25% of enemy HP. | |||||||||
initial | 6 | |||||||||
cooldown | 20 | |||||||||
multiplier_value | 5 | |||||||||
multiplier2_value | 2 | |||||||||
dur_value | 10 |