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<div style="display:flex;">
<div id="aboutgame">
<H2 style="margin-top:0">About Girls' Frontline games</H2>
Developed by [[Sunborn|Mica Team]], [[Girls' Frontline]] is a mobile tactical game where the player takes commands of highly advanced androids known as [[T-Doll|Tactical Dolls]] as a member of [[Griffin & Kryuger]] Private Military Company.
[[Project Neural Cloud]] is a prequel game with autochess and roguelite gameplay.
</div>
<div id="aboutwiki" style="padding-bottom:5px;">
<H2 style="margin-top:0">About this wiki</H2>
This wiki serves as a database for all the Girls' Frontline games and all their regional servers, and provides translated information on non-English content. We aim to stay up-to-date with CN servers.
If you like what we do or have any feedback for us, check out our [https://discord.gg/GbyJQBp Discord channel]!
</div>
</div>
<div style="display:flex; flex-wrap:wrap;">
<div style="display:inline-block;">
== Released Games==
<div class="GamesThumbContainer">
<div class="GameThumb">[[Girls' Frontline]]</div><img src="https://iopwiki.com/images/1/1b/Login_Wallpaper_Shattered_Connexion.png" width="230" height="125">
</div><div class="GamesThumbContainer">
<div class="GameThumb">[[Project Neural Cloud]]</div><img src="https://iopwiki.com/images/c/cc/PNC_Loading_Screen_17.png" width="230" height="125">
</div>
</div>
<div style="display:inline-block;">
== Upcoming Games ==
<div class="GamesThumbContainer">
<div class="GameThumb">[[Girls' Frontline 2: Exilium]]</div><img src="https://iopwiki.com/images/8/86/GFL2_2023_Banner.jpg" width="230" height="125">
</div><div class="GamesThumbContainer">
<div class="GameThumb">[[Reverse Collapse: Code Name Bakery]]</div><img src="https://iopwiki.com/images/8/81/Reverse_Collapse_Main_Art.jpg" width="230" height="125">
</div>
</div>
</div>
== Legacy Games ==
<div style="display:flex; flex-wrap:wrap;">
<div class="GamesThumbContainer">
<div class="GameThumb">[[Girl of the Bakehouse]]</div><img src="https://i.imgur.com/DY1URo4.jpg" width="230" height="125">
</div>
<div class="GamesThumbContainer">
<div class="GameThumb">[[Codename: Bakery Girl]]</div><img src="https://iopwiki.com/images/0/06/Bakery_Girl_Banner.jpg" width="230" height="125">
</div>
<div class="GamesThumbContainer">
<div class="GameThumb">[[Girls' Frontline: Glitch Land]]</div><img src="https://iopwiki.com/images/2/2c/Glitch_Land_Promo_Screenshot_5.jpg" width="230" height="125">
</div>
</div>
</div>
== Quick Links ==
<div id="newestadditions">
<h4 class="mainpage-link-group-title">[[Special:RecentChanges|Recently added]]</h4>
<div class="newestadditiongroup" style="width:13em;">T-Dolls
<dpl>
  category=T-Dolls
  notnamespace=Category
  notnamespace=Template
  includesubpages=false
  includepage={PlayableUnit|doll name.dpl}
  ordermethod=firstedit
  order=descending
  table      =cellspacing="0",-
  tablerow    =style="padding: 0 0 0 0; width:1%"|%%,%%
  count=4
</dpl></div>
<div class="newestadditiongroup" style="width:13em;">Neural Cloud Dolls
<dpl>
  category=Project Neural Cloud Dolls
  notnamespace=Category
  notnamespace=Template
  includesubpages=false
  ordermethod=firstedit
  order=descending
  table      =cellspacing="0",-
  tablerow    =style="padding: 0 0 0 0; width:1%"|[[%PAGE%]],[[%PAGE%]]
  includepage = {PNCHero}:fullname
  count=4
</dpl></div>
<div class="newestadditiongroup" style="width:13em;">Fairies
<dpl>
  category=Strategy Fairies|Battle Fairies
  notnamespace=Category
  notnamespace=Template
  includesubpages=false
  ordermethod=firstedit
  order=descending
  includepage ={Fairy|Fairy_Name.dpl}
  table      =cellspacing="0",-
  tablerow    =style="padding: 0 0 0 0; width:1%"|%%,%%
  count=4
</dpl></div>
<div class="newestadditiongroup" style="width:13em;">Assimilation
<dpl>
  category=Coalition Units
  notnamespace=Category
  notnamespace=Template
  includesubpages=true
  ordermethod=firstedit
  order=descending
  includepage ={EnemyUnit|enemy_name.dpl}
  table      =cellspacing="0",-
  tablerow    =style="padding: 0 0 0 0; width:1%"|%%,%%
  count=4
</dpl></div>
<div class="newestadditiongroup" style="width:13em;">Equipments
<dpl>
  category=Equipments
  notnamespace=Category
  notnamespace=Template
  includesubpages=false
  ordermethod=firstedit
  order=descending
  includepage ={Equipment|Exclusive_Equipment_Name.dpl}
  table      =cellspacing="0",-
  tablerow    =style="padding: 0 0 0 0; width:1%"|%%,%%
  count=4
</dpl></div>
<div class="newestadditiongroup" style="width:13em;">Enemies
<dpl>
  category=Enemies|PNC Sanctifier Enemies|PNC Entropic Enemies|PNC Other Enemies
  notnamespace=Category
  notnamespace=Template
  includesubpages=false
  ordermethod=firstedit
  order=descending
  includepage ={EnemyUnit|enemy_name.dpl}
  table      =cellspacing="0",-
  tablerow    =style="padding: 0 0 0 0; width:1%"|%%,%%
  count=4
</dpl></div>
</div>
{{MainPageLinkCollection|
{{MainPageLinkSection|Girls' Frontline|
{{MainPageLinkGroup|Tactical Dolls|
[[File:Main_Page_TDolls.png|right|100px|frameless|link=]]
{{MainPageLink|[[T-Doll_Index|T-Dolls Index]]}} ({{PAGESINCATEGORY:T-Dolls|pages}})
{{MainPageLink|[[T-Doll_Production|Production]]}}
{{MainPageLink|[[T-Doll_Tile_Search|Search by Buff Tiles]]}}
{{MainPageLink|[[T-Doll_List_(Maximum_Stats)|List of Maximum Stats]]}}
{{MainPageLink|[[:Category:T-Dolls‏‎ by rarity|T-Dolls by Rarity]]}}
{{MainPageLink|[[:Category:T-Dolls‏‎ by classification|T-Dolls‏‎ by Classification]]}}
{{MainPageLink|[[:Category:T-Dolls with Digi-mind upgrade|T-Dolls with Neural Upgrade‏‎]]}}
{{MainPageLink|[[:Category:T-Dolls with Live2D‏‎|T-Dolls with Live2D]]}}
{{MainPageLink|[[:Category:T-Dolls with costume|T-Dolls with Costume‏‎]]}}
{{MainPageLink|[[:Category:T-Dolls with censoring‏‎|T-Dolls with Censoring]]}} }}
{{MainPageLinkGroup|Support Units|
[[File:Main_Page_Assist.png|right|100px|frameless|link=]]
==== Tactical Fairy ====
{{MainPageLink|[[Technical_Fairies|Fairies Index]] ({{#expr:{{formatnum:{{PAGESINCATEGORY:Battle Fairies|pages}}|R}} + {{formatnum:{{PAGESINCATEGORY:Strategy Fairies|pages}}|R}}}})}}
{{MainPageLink|[[Equipment_Production#Tactical_Fairies|Fairy Production]]}}
{{MainPageLink|[[:Category:Fairies with Live2D|Fairies with Live2D]]}}
{{MainPageLink|[[Fairy_List_(Maximum_Stats)|List of Maximum Stats]]}}
==== Heavy Ordnance Corps ====
{{MainPageLink|[[Heavy Ordnance Corps|Introduction]]}}
{{MainPageLink|[[Heavy Ordnance Corps Index|HOC Index]] ({{PAGESINCATEGORY:HOC units|pages}})}}
}}
{{MainPageLinkGroup|Opposition Forces|
[[File:Main_Page_Enemies.png|right|100px|frameless|link=]]
{{MainPageLink|[[Enemy Index]]}}
==== Protocol Assimilation ====
{{MainPageLink|[[Protocol Assimilation|Main page]]
{{MainPageLink|[[Assimilable units|Assimilation Index]]}} ({{PAGESINCATEGORY: Assimilable Units|pages}})}}
}}
{{MainPageLinkGroup|Stories|
[[File:Main_Page_Menus.png|right|frameless|100px|link=]]
====Chapters====
{{MainPageLink|[[Story]]}}
{{MainPageLink|[[Notebook]]}}
{{MainPageLink|[[Griffin Recollection|Bookshelf of Memories]]}}
====Events====
{{MainPageLink|[[:Category:Events|All Events]] ({{PAGESINCATEGORY: Events|pages‏‎}})}}
{{MainPageLink|[[:Category:Story Events|Story Events‏‎‏‎]] ({{PAGESINCATEGORY: Story Events|pages}})}}
{{MainPageLink|[[:Category:Collaboration Events‏‎|Collaboration Events‏‎]] ({{PAGESINCATEGORY: Collaboration Events|pages‏‎}})}}
{{MainPageLink|[[:Category:Seasonal Events|Seasonal Events‏‎‏‎]] ({{PAGESINCATEGORY: Seasonal Events|pages}})}}
}}
{{MainPageLinkGroup|Gear and Customization|
[[File:Main_Page_Mechanics.png|right|100px|frameless|link=]]
==== Equipment ====
{{MainPageLink|[[Equipment Index]]}}
{{MainPageLink|[[Equipment Production]]}}
==== Items ====
{{MainPageLink|[[Items]]}}
==== Other ====
{{MainPageLink|[[Furniture]]}}
{{MainPageLink|[[Commander Customization]]}} }}
{{MainPageLinkGroup|Menus|
[[File:Main_Page_Menus_New.png|right|frameless|100px|link=]]
{{MainPageLink|[[Guide:Combat_Missions|Combat Missions]]}}
{{MainPageLink|[[Guide:Registration|Registration]]}}
{{MainPageLink|[[Guide:Combat Menu|Combat Menu]]}}
{{MainPageLink|[[Guide:Formation Menu|Formation Menu]]}}
{{MainPageLink|[[Guide:Factory Menu|Factory Menu]]}}
{{MainPageLink|[[Guide:Research Menu|Research Menu]]}}
{{MainPageLink|[[Guide:Repair Menu|Repair Menu]]}}
{{MainPageLink|[[Guide:Dormitory Menu|Dormitory Menu]]}}
{{MainPageLink|[[Guide:Friend Menu|Friend Menu]]}}
{{MainPageLink|[[Guide:Main Screen|Main Screen]]}} }}
{{MainPageLinkGroup|Gameplay|
[[File:Main_Page_Guide.png|right|frameless|100px|link=]]
{{MainPageLink|[[Guide:Tutorial|Tutorial]]}}
{{MainPageLink|[[Guide:Strategies|Strategies]]}}
{{MainPageLink|[[Combat]]}}
{{MainPageLink|[[Logistic Support]]}}
{{MainPageLink|[[Combat Simulation]]}}
{{MainPageLink|[[Dormitory]]}}
{{MainPageLink|[[Quests]]}}
{{MainPageLink|[[Forward Base|Forward Basecamp]]}}
{{MainPageLink|[[Luffberry Chess]]}} }}
{{MainPageLinkGroup|Others|
[[File:Main_Page_PagesOfInterest.png|right|frameless|100px|link=]]
{{MainPageLink|[[:Category:Artists‏‎|Artists]]}}
{{MainPageLink|[[:Category:Voice actors‏‎|Voice Actors]]}}
{{MainPageLink|[[:Category:Login screens‏‎|Login Screens]]}}
{{MainPageLink|[[:Category:Loading screens‏‎|Loading Screens]]}}
{{MainPageLink|[[:Category:T-Doll Strategy‏‎|Strategy Pages]]}} }}
}}
{{MainPageLinkSection|Project Neural Cloud|
{{MainPageLinkGroup|General|
[[File:Main_Page_PNC.png|right|frameless|100px|link=]]
{{MainPageLink|[[PNC:Doll Index|Dolls Index]] ({{PAGESINCATEGORY: Project Neural Cloud Dolls|pages}})}}
{{MainPageLink|[[PNC Story|Story]]}}
{{MainPageLink|[[PNC Events|Events List]]}}
{{MainPageLink|[[PNC Main Screen|Menus]]}}
{{MainPageLink|[[PNC Combat|Combat Manual]]}}
{{MainPageLink|[[PNC Items|Items]]}}
{{MainPageLink|[[PNC Enemies|Enemies]]}}
}}
}}
{{MainPageLinkSection|Setting|
{{MainPageLinkGroup|Story & Lore|
[[File:Main_Page_Story.png|100px|right|frameless|link=]]
{{MainPageLink|[[Lore|Lore Overview]]}}
{{MainPageLink|[[Timeline]]}}
{{MainPageLink|[[:Category:Factions|Factions]] ({{PAGESINCATEGORY: Factions|pages}})}}
{{MainPageLink|[[:Category:Lore|Lore Glossary]] ({{PAGESINCATEGORY: Collaboration Events‏‎|pages}})}}
{{MainPageLink|[[Girls' Frontline (anime)|Anime Adaptation]]}}
{{MainPageLink|[[Girls' Frontline: Doll's Song‏‎|Manga Adaptation]]}}
{{MainPageLink|[[List_of_Characters|List of Characters]]}}
{{MainPageLink|[[List of Locations‎|List of Locations‎]]}}
}}
}}
{{MainPageLinkSection|Wiki Pages|
{{MainPageLinkGroup|Wiki Categories|
[[File:Main_Page_Maintenance.png|right|frameless|100px|link=]]
==== General ====
{{MainPageLink|[[IOP_Wiki:Guideline|Guidelines / How To]]}}
{{MainPageLink|[[IOP_Wiki:Todo_List|To-do list]]}}
{{MainPageLink|[[Suggestion|Any suggestions?]]}}
{{MainPageLink|[[IOP_Wiki:About|About the wiki / Contact]]}}
==== Maintenance ====
{{MainPageLink|[[:Category:Wiki Maintenance|Wiki Maintenance]]}}
{{MainPageLink|[[:Category:Stubs|Stubs]] ({{PAGESINCATEGORY: Stubs|pages}})}}
{{MainPageLink|[[:Category:Needs Improvement|Needs Improvement]] ({{PAGESINCATEGORY: Needs Improvement|pages}})}}
}}
}}
}}
{{clr}}
<hr><hr><hr><hr>
{{#batchupload:subst:User:MoonlightArchivist/Templates|[[Category:Story artworks]]}}
{{#batchupload:subst:User:MoonlightArchivist/Templates|[[Category:Story artworks]]}}
__TOC__
__TOC__
<div class="gfwiki-message-box" style="display:flex; align-items:center;">
[[File:helialprofile.png|frameless|75px||left|link=]]
<span style="display:box">Welcome to '''IOPWiki''', Commander. You can contribute to this wiki without an account. [[IOP Wiki:Guideline|Learn how to contribute]].</span></div>
==GFL==
==GFL==
*assettexttable
*assettexttable

Revision as of 12:04, 4 April 2023


Select files (or drop them here)...

    GFL

    • assettexttable
      • explore_affair_server,explore_affair_client: random exploration events
      • skin: individual costume names,unlock line,notebook memento,VA
      • skin_group: notebook event names+desc
      • skin_bonus: notebook completion bonus
      • career_quest, achievement
      • item: name+desc
      • furniture: name+desc
      • furniture_establish: upgradable base objects name+desc
      • furniture_classes
      • chess_seasonevent
      • fairy
      • equip
      • enemy_illustration: name+desc+VA
      • sangvis: different desc
      • enemy_illustration_skill
      • commander_uniform
      • sangvis_gasha: banner names
      • building
      • organization
      • story_util: chapters desc
    • assettextes
      • unit lines (CharacterVoice, NewCharacterVoice)
      • Kalina lines (KalinaLevelVoice)
    • assettextavg
      • assets/resources/dabao/avgtxt/ ; assets/resources/dabao/avgtxt/battleavg : Cube: -1, -6 ; Arctic Warfare: -2, -3, -4, -5 ; Cube+: -7 ; Rabbit Hunt: -8 ; Deep Dive: -10, -11, -12, -13 ; Only Master: -14, -15 ; Singularity: -16, -17, -18 ; Glory Day: -19, -20, ; Continuum Turbulence: -24, -25, -26, -27, -28 ; Isomer: -31 ; Valhalla: -32 ; Shattered Connexion: -33 ; Freaky Pandemic: -34 ; A Snowy Night Capriccio : -35 ; Polarized Light: -36 ; The Photo Studio Mystery: -37 ; Dream Theatre: -38 ; Far Side of the Sea: -40 ; Dual Randomness: -41 : Butterfly in a Cocoon: -42 ; Bounty Feast: -43 ; Mirror Stage : -44 ; Untranslated: -45 ; My Devil's Frontline: -46 ; The Waves Wrangler: -47 ; Poincaré Recurrence: -48 ; One Coin Short: -49 ; Love Bakery: -50 ; Fixed Point: -51, -99 ; Lycan Sanctuary: -52 ; Longitudinal Strain: -54 ; Eclipses & Saros: -56 ; Mystery Box Theorem: -59
      • assets/resources/dabao/avgtxt/anniversary: NPCs with minus tag, assimilation with s_ tag
      • assets/resources/dabao/avgtxt/fetter/: Bookshelf of Memories
      • assets/resources/dabao/avgtxt/memoir/: Neural Upgrades
      • assets/resources/dabao/avgtxt/skin/: Notebook
      • assets/resources/dabao/avgtxt/va11/va11_1.txt: Valhalla special scenes
      • assets/resources/dabao/avgtxt/tutorials: assimilation tutorial
    • resourceavgpicprefab__ ; resourcebossskillpic ; resourcepic__add ; resourcepic_
      • Texture2D alphas for all character types
    • resourceavgtexture_ ; resourceavgbase
      • Story illustrations
      • Sometimes contains Sprite tutorials
    • resourcecommander_ ; charactercommander ; charactersummercommander ; resourceiconcommanderemoji ; resourcecommanderemoji
      • Commander chibi Sprite, Texture2D, TextAsset .skel, MonoBehavior SkeletonData & Atlas, Shader
    • resourceiconenemy
      • _I profile icons
      • On-map structures
    • resourceiconuniform
      • Commander costumes shop icons
    • character_
      • For Dolls, assimilation and enemies, Sprite, Texture2D, includes alphas
      • Sometimes packages MonoBehavior skeletondata and Shader (characterunknown)
      • characterboss: groups Sangvis bosses
      • characternpc_: includes some fairies duplicated from resourcefairy
      • characterspecial: story sprites for allies
      • characterpet
    • resourcefairy
    • _spine
      • Spritesheets, atlases, shaders and scripts for all chibi dolls, enemies, map structures, pets, dorm characters and animated furniture. Still has Valkyria charas and K7. charactersupershortysangvisspine = Super Shorty during assimilation scene. charactercoffeespine = Springfield in cafe.
    • resourcespine_
    • resourceiconops

    • assets/resources/dabao/avgtxt/profiles.txt
      • 21Jashin: My Devil's Frontline
      • CG-Houkai: Only Master
      • 2020TCTD: Bounty Feast
      • gunCG, HenriettaCG: Dream Theater
      • va11_: Valhalla
      • BG-Djmax, CG-DJMAX: Glory Day
      • GGXX: Rabbit Hunt
      • SEAPARTY: Far Side of the Sea
      • sp2.: Cube
      • CG-2017Winter: Arctic Warfare
      • 17xh: Deep Dive
      • 2018Winter: Singularity
      • 2018Summer: Continuum Turbulence
      • 19Winter: Isomer
      • 2019summer: Shattered Connexion
      • 19christmas: A Snowy Night Capriccio
      • 2019halloween: Freaky Pandemic
      • 19winter: Polarized Light
      • 2020summer ; 20summer: Dual Randomness
      • 2020HW: Butterfly in a Cocoon
      • 2021white, 2021_ink: Mirror Stage
      • 2021summer: Poincaré Recurrence
      • 2021_Christmas: One Coin Short
      • 2022winter: Fixed Point
      • 2022summer: Longitudinal Strain
      • 2022saros
      • 2023NewYear: Mystery Box Theorem

    • BOSS-7: Gager
    • BOSS-9: Architect
    • BOSS-11: Dreamer
    • BossJustice: Judge
    • Weaver: Ouroboros
    • resourceavgpicprefabsd\DUMMY_N ?
    • 春田咖啡: Springfield
    • pmhe: Makarov
    • ar: Galil
    • mlemk: Lee-Enfield
    • dupijin: Dupieux
    • mrsgray
    • excutioner: Executioner
    • soldier: Gunner

    @echo off for /f "skip=1" %%i in ('wmic os get localdatetime') do if not defined fulldate set fulldate=%%i set foldername=GFextract%fulldate:~0,8% md %foldername% md %foldername%\alphas md %foldername%\storybg md %foldername%\sounds md %foldername%\videos md %foldername%\commander md %foldername%\NPC md %foldername%\units md %foldername%\furnitures md %foldername%\menus md %foldername%\maps md %foldername%\eventmenus md %foldername%\guide md %foldername%\particles md %foldername%\live2d md %foldername%\spines md %foldername%\text md %foldername%\battlebg md %foldername%\icons

    set "source=%~dp0\" set "destination=%foldername%\alphas" robocopy "%source%" %destination% *resourceavgpic*.ab /mov robocopy "%source%" %destination% *resourcepic*.ab /mov robocopy "%source%" %destination% *resourceboss*.ab /mov set "destination=%foldername%\storybg" robocopy "%source%" %destination% *resourceavgtexture*.ab /mov robocopy "%source%" %destination% *resourceavgbase*.ab /mov set "destination=%foldername%\sounds" robocopy "%source%" %destination% *.acb.bytes /mov set "destination=%foldername%\videos" robocopy "%source%" %destination% *.usm.bytes /mov set "destination=%foldername%\commander" robocopy "%source%" %destination% *resourcecommanderclass*.ab /mov robocopy "%source%" %destination% *resourceiconuniform*.ab /mov robocopy "%source%" %destination% *charactercommander*.ab /mov robocopy "%source%" %destination% *charactersummercommander*.ab /mov robocopy "%source%" %destination% *resourceiconcommanderemoji*.ab /mov robocopy "%source%" %destination% *resourcecommanderemoji*.ab /mov set "destination=%foldername%\furnitures" robocopy "%source%" %destination% *furniture*.ab /mov robocopy "%source%" %destination% *spritesdorm*.ab /mov set "destination=%foldername%\live2d" robocopy "%source%" %destination% *live2d*.ab /mov set "destination=%foldername%\spines" robocopy "%source%" %destination% *spine*.ab /mov set "destination=%foldername%\NPC" robocopy "%source%" %destination% *characternpc*.ab /mov set "destination=%foldername%\maps" robocopy "%source%" %destination% *assetmap*.ab /mov set "destination=%foldername%\eventmenus" robocopy "%source%" %destination% *activemap*.ab /mov robocopy "%source%" %destination% *activityops*.ab /mov robocopy "%source%" %destination% *resourceactivitymap*.ab /mov set "destination=%foldername%\guide" robocopy "%source%" %destination% *guide*.ab /mov set "destination=%foldername%\particles" robocopy "%source%" %destination% *assetparticles*.ab /mov set "destination=%foldername%\icons" robocopy "%source%" %destination% *resourcenotebook*.ab /mov robocopy "%source%" %destination% *spritescardbg*.ab /mov robocopy "%source%" %destination% *resourceicon*.ab /mov robocopy "%source%" %destination% *spritesguncamps*.ab /mov robocopy "%source%" %destination% *spritesui*.ab /mov robocopy "%source%" %destination% *spritesdeploymentbuilding*.ab /mov robocopy "%source%" %destination% *resourcecardavatar*.ab /mov robocopy "%source%" %destination% *resourcecardhomebg*.ab /mov set "destination=%foldername%\menus" robocopy "%source%" %destination% *spriteshome*.ab /mov robocopy "%source%" %destination% *atlasclips*.ab /mov robocopy "%source%" %destination% *characterbuild*.ab /mov robocopy "%source%" %destination% *spritestips*.ab /mov robocopy "%source%" %destination% *spritescredits*.ab /mov

    robocopy "%source%" %destination% *assetotherres*.ab /mov robocopy "%source%" %destination% *assetthreedscenes*.ab /mov robocopy "%source%" %destination% *assetmotherbase*.ab /mov robocopy "%source%" %destination% *assettheater*.ab /mov robocopy "%source%" %destination% *assetmaterials*.ab /mov robocopy "%source%" %destination% *assetplayable*.ab /mov robocopy "%source%" %destination% *assetmanual*.ab /mov robocopy "%source%" %destination% *assetassetother*.ab /mov robocopy "%source%" %destination% *assetspecialops*.ab /mov robocopy "%source%" %destination% *assetshader*.ab /mov robocopy "%source%" %destination% *assetfonts*.ab /mov robocopy "%source%" %destination% *assetlogin*.ab /mov robocopy "%source%" %destination% *assetanimation*.ab /mov robocopy "%source%" %destination% *assetflightchessmap*.ab /mov

    robocopy "%source%" %destination% *resourceavglanguage*.ab /mov robocopy "%source%" %destination% *resourcecard*.ab /mov robocopy "%source%" %destination% *resourcebattle*.ab /mov robocopy "%source%" %destination% *resourcetitle*.ab /mov robocopy "%source%" %destination% *resourcefairy*.ab /mov robocopy "%source%" %destination% *resourcetopstory*.ab /mov robocopy "%source%" %destination% *resourceeffect*.ab /mov robocopy "%source%" %destination% *resource*prefab*.ab /mov robocopy "%source%" %destination% *resourceguncamps*.ab /mov robocopy "%source%" %destination% *resourcetargettrain*.ab /mov robocopy "%source%" %destination% *resourcesquad*.ab /mov robocopy "%source%" %destination% *resourcefetter*.ab /mov robocopy "%source%" %destination% *resourceprofiles*.ab /mov robocopy "%source%" %destination% *resourcefontsprefabs*.ab /mov robocopy "%source%" %destination% *resourcewishgunbg*.ab /mov robocopy "%source%" %destination% *resourceworldcollide*.ab /mov robocopy "%source%" %destination% *resourcesquads.ab /mov robocopy "%source%" %destination% *resourcetheater.ab /mov set "destination=%foldername%\units" robocopy "%source%" %destination% *character*.ab /mov set "destination=%foldername%\text" robocopy "%source%" %destination% *text*.ab /mov set "destination=%foldername%\battlebg" robocopy "%source%" %destination% *sprites*.ab /mov

    exit /b

    PNC

    • AvgConfig.*.AvgCfg_*.lua : story chapter configuration
    • AvgConfig.*.AvgLang_*_EN_US.lua : raw text
    • CharacterTextConfig.*_EN_US.lua : Files + Story text
    • CvTextConfig.*_EN_US.lua : voice lines transcriptions
    • LuaConfigs.loading_tips.lua: loading screens text
    • LuaConfigs.noun_des.lua : most worldview entries
    • LuaConfigs.locale_text.lua.bytes.txt : loose strings data
    • LuaConfigs.skin.lua.bytes: Skin names and descriptions
    • LuaConfigs.item.lua.bytes: Item descriptions (match id and furniture textures with LuaConfigs.dorm_furniture.lua.bytes.txt)
    • LuaConfigs.activity_name.lua.bytes: Events names
    • LuaConfigs.hero_relationship.lua.bytes
    • LuaConfigs.camp.lua.bytes: hero factions
    • LuaConfigs.event.lua.bytes + LuaConfigs.event_choice.lua.bytes.txt: Anomaly Nodes
    • LuaConfigs.hero_data.lua.bytes: hero id
    • LuaConfigs.avg_character.lua.bytes.lua: hero id in stories
    • LuaConfigs.sector.lua.bytes.txt: chapters + event names
    • LuaConfigs.sector_stage.lua.bytes.txt: stages names
    • spriteatlas/athsuiticon: Algo Sets icons
    • LuaConfigs.noun_des: World View (Horizon Records -> Type = 7)
    • tables.ab\BattleSkillCfg.bytes: skills description
    • spriteatlas\skillicon.ab: hero + commander + enemy skill icons
    • LuaConfigs.monster.lua.bytes.lua: Enemies names, description, skills id
    • LuaConfigs.battle_grid.lua.bytes.lua: Grid effects names and descriptions
    • spriteatlas\explorationicon.ab: protocol, active tiles, function pools icons
    • spriteatlas\commonicon.ab: items, dorm, functions icons
    • images\activity\whiteday22.ab: white day portraits 1024
    • LuaConfigs.career.lua.bytes.lua: Classes ids and names
    • images\loginbg.ab: login artwork