Template:T-Doll/doc: Difference between revisions
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|skillname = | |skillname = | ||
|skillid = | |skillid = | ||
| trivia = | | trivia = | ||
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:<code>aura2 -</code> Second line for aura effects. E.G. Increases rate of fire by 10% | :<code>aura2 -</code> Second line for aura effects. E.G. Increases rate of fire by 10% | ||
:<code>aura3 -</code> Third line for aura effects. Format is same as aura2, but this parameter may be omitted if the T-Doll does not have another effect | :<code>aura3 -</code> Third line for aura effects. Format is same as aura2, but this parameter may be omitted if the T-Doll does not have another effect | ||
:<code> tile1, tile2...tile9 -</code> The tile to light up for the gun's tile effect. Put value <code>1</code> for affected tiles, put <code>0</code> for the T-Doll's location.The template uses [http://www.dustloop.com/guides/bbcs2/systemGuide/notation.html numpad notation]. E.G. To light up tile6(→), put tile6 = 1 | :: For HGs, instead of writing down the number (e.g. <code>Increases rate of fire by 20%</code>), [[Template:HG aura]] and enter <code>Increases rate of fire by {{HG aura|20}}</code> to automatically get the effect of the handgun each dummylink level. | ||
:<code> tile1, tile2...tile9 -</code> The tile to light up for the gun's tile effect. Put value <code>1</code> for affected tiles, put <code>0</code> for the T-Doll's location.The template uses [http://www.dustloop.com/guides/bbcs2/systemGuide/notation.html numpad notation]. E.G. To light up tile6(→), put <code>|tile6 = 1</code> | |||
:<code> skillname -</code> Name of T-Doll's skill | :<code> skillname -</code> Name of T-Doll's skill | ||
:<code> skillid -</code> The corresponding icon filename of the skill. Do not add ".png" to it. | :<code> skillid -</code> The corresponding icon filename of the skill. Do not add ".png" to it. | ||
== Additional Parameters == | |||
:<code> characterid -</code> If the character has voice acting, this is based on the file name of the voice clips. See the current characterid list for the T-Dolls with voice acting so far [[/characterid_list|here]]. By default this will be the page name. | :<code> characterid -</code> If the character has voice acting, this is based on the file name of the voice clips. See the current characterid list for the T-Dolls with voice acting so far [[/characterid_list|here]]. By default this will be the page name. | ||
:<code>X_CN, X_EN, X_JP -</code> Various quotes for various lines, based the sound filenames( | |||
:<code>X_CN, X_EN, X_JP -</code> Various quotes for various lines, based the sound filenames: | |||
::Add <code>_CN</code>, <code>_JP</code>, <code>_EN</code> to the end for the respective language and use them as parameters: | |||
::: {| class="mw-collapsible mw-collapsed gf-table" | |||
! Parameter Name !! Note | |||
|- | |||
| <code>GAIN_</code> || Acquisition | |||
|- | |||
| <code>INTRODUCTION_</code> || Introduction (in-game T-Doll index page) | |||
|- | |||
| <code>DIALOGUE1_</code>, <code>DIALOGUE2_</code>, <code>DIALOGUE3_</code> || Secretary 1~3 | |||
|- | |||
| <code>DIALOGUEWEDDING_</code> || Extra Secretary line after for Oathed T-Dolls | |||
|- | |||
| <code>SOULCONTRACT_</code> || During the Oath ceremony | |||
|- | |||
| <code>ALLHALLOWS_</code> || Halloween Secretary | |||
|- | |||
| <code>CHRISTMAS_</code> || Christmas Secretary | |||
|- | |||
| <code>NEWYEAR_</code> || Lunar New Year Secretary | |||
|- | |||
| <code>VALINTINE_</code> || Valintine's Day Secretary | |||
|- | |||
| <code>BLACKACTION_</code> || Autobattle Secretary | |||
|- | |||
| <code>FEED_</code> || T-doll Powerup/Enhancement | |||
|- | |||
| <code>COMBINE_</code> || Dummylinking | |||
|- | |||
| <code>BUILDOVER_</code> || T-Doll Production/Construction | |||
|- | |||
| <code>FIX_</code> || T-DOll Repair/Restoration | |||
|- | |||
| <code>FORMATION_</code> || Joining an echelon | |||
|- | |||
| <code>GOATTACK_</code> || Starting a mission | |||
|- | |||
| <code>HELLO_</code> || Log on | |||
|- | |||
| <code>MEET_</code> || Battle Start | |||
|- | |||
| <code>WIN_</code> || MVP | |||
|- | |||
| <code>RETREAT_</code> || Defeated/Retreated | |||
|- | |||
| <code>BREAK_</code> || Heavily Damaged | |||
|- | |||
| <code>OPERATIONBEGIN_</code> || Logistics Start | |||
|- | |||
| <code>OPERATIONOVER_</code> || Logistics Complete | |||
|- | |||
| <code>SKILL1_</code>, <code>SKILL2_</code>, <code>SKILL3_</code> || Skill Activation | |||
|- | |||
| <code>ATTACK_</code>, <code>DEFENSE_</code>, <code>PHRASE_</code>, <code>LOADING_</code> || Unused, although you may wish to translate as it will be added when it's implemented in game. | |||
|} | |||
:<code> trivia -</code> Various trivia behind the gun or the T-Doll, but try to keep things objective | :<code> trivia -</code> Various trivia behind the gun or the T-Doll, but try to keep things objective | ||
:<code> references -</code> References used for this page. Make sure everything is within the CC 3.0 license. -</code> | :<code> references -</code> References used for this page. Make sure everything is within the CC 3.0 license. -</code> | ||
==Notes== | ==Notes== | ||
Skill data for T-Dolls all go [[MediaWiki:SkillData.js| | Skill data for T-Dolls all go [[MediaWiki:SkillData.js|the skilldata javascript sheet]] where the skill data for every t-doll is located. If you're interested in filling the data ask the gfwiki staff for permission. |
Revision as of 16:09, 1 March 2017
This is a documentation subpage for Template:T-Doll. It contains usage information, categories and other content that is not part of the original template page. |
This template is used for T-Doll pages, fill in the parameters as instructed and it should create a T-Doll page with all the information intact.
Usage
Please remove the parameters that are left blank.
{{T-Doll |title = |index = |nationality = |classification = |rarity = |manufacturer = |artist = |fullname = |voiceactor = | backgroundinfo = |min_dmg= |max_dmg= |min_eva= |max_eva= |min_acc= |max_acc= |min_rof= |max_rof= |min_hp= |max_hp= |min_armor= |max_armor= |clipsize= |mov= |craft= |aura1= |aura2= |aura3= |tile1= |tile2= ... |tile9= |skillname = |skillid = | trivia = | references = |}}
Parameter list
The basic and most common parameters are as follows (see below for the full list):
title -
deprecatedindex -
The index number of the T-Doll.nationality -
The country of origin of the gun.classification -
What class it belongs to in the game. Use abbreviations: HG/SMG/AR/RF/MGrarity -
The rarity of the T-Doll in stars, from 1 to 5.manufacturer -
The manufacturer (or manufacturers) that have produced the gun in the past.artist -
The artist behind the T-Doll.fullname -
Full name of the gun from its manufacturers.voiceactor -
The voice actor behind the T-Doll, if it has voice acting.backgroundinfo -
Content under the Background Info section. Typically information behind the gun itself.
min_dmg -
Damage stat of the T-Doll at lv1.max_dmg -
Damage stat of the T-Doll at lv100.min_eva -
Evasion stat of the T-Doll at lv1.max_eva -
Evasion stat of the T-Doll at lv100.min_acc -
Accuracy stat of the T-Doll at lv1.max_acc -
Accuracy stat of the T-Doll at lv100.min_rof -
Rate of Fire stat of the T-Doll at lv1.max_rof -
Rate of Fire stat of the T-Doll at lv100.min_hp -
HP stat of the T-Doll at lv1.max_hp -
HP stat of the T-Doll at lv100.min_armor -
armor stat of the T-Doll at lv1(if applicable).max_armor -
armor stat of the T-Doll at lv100(if applicable).clipsize -
the number shots before reloading for shotguns and machinegunsmov -
Movement speed of the T-Doll
craft -
Production Time for the T-Dollaura1 -
First line for aura effects. Usually about what gun types it affects. E.G. Affect handgunsaura2 -
Second line for aura effects. E.G. Increases rate of fire by 10%aura3 -
Third line for aura effects. Format is same as aura2, but this parameter may be omitted if the T-Doll does not have another effect- For HGs, instead of writing down the number (e.g.
Increases rate of fire by 20%
), Template:HG aura and enterIncreases rate of fire by
10%(x1) / 12%(x2) / 15%(x3) / 17%(x4) / 20%(x5)
- For HGs, instead of writing down the number (e.g.
to automatically get the effect of the handgun each dummylink level.
tile1, tile2...tile9 -
The tile to light up for the gun's tile effect. Put value1
for affected tiles, put0
for the T-Doll's location.The template uses numpad notation. E.G. To light up tile6(→), put|tile6 = 1
skillname -
Name of T-Doll's skillskillid -
The corresponding icon filename of the skill. Do not add ".png" to it.
Additional Parameters
characterid -
If the character has voice acting, this is based on the file name of the voice clips. See the current characterid list for the T-Dolls with voice acting so far here. By default this will be the page name.
X_CN, X_EN, X_JP -
Various quotes for various lines, based the sound filenames:- Add
_CN
,_JP
,_EN
to the end for the respective language and use them as parameters:
- Add
Parameter Name Note GAIN_
Acquisition INTRODUCTION_
Introduction (in-game T-Doll index page) DIALOGUE1_
,DIALOGUE2_
,DIALOGUE3_
Secretary 1~3 DIALOGUEWEDDING_
Extra Secretary line after for Oathed T-Dolls SOULCONTRACT_
During the Oath ceremony ALLHALLOWS_
Halloween Secretary CHRISTMAS_
Christmas Secretary NEWYEAR_
Lunar New Year Secretary VALINTINE_
Valintine's Day Secretary BLACKACTION_
Autobattle Secretary FEED_
T-doll Powerup/Enhancement COMBINE_
Dummylinking BUILDOVER_
T-Doll Production/Construction FIX_
T-DOll Repair/Restoration FORMATION_
Joining an echelon GOATTACK_
Starting a mission HELLO_
Log on MEET_
Battle Start WIN_
MVP RETREAT_
Defeated/Retreated BREAK_
Heavily Damaged OPERATIONBEGIN_
Logistics Start OPERATIONOVER_
Logistics Complete SKILL1_
,SKILL2_
,SKILL3_
Skill Activation ATTACK_
,DEFENSE_
,PHRASE_
,LOADING_
Unused, although you may wish to translate as it will be added when it's implemented in game.
trivia -
Various trivia behind the gun or the T-Doll, but try to keep things objective
references -
References used for this page. Make sure everything is within the CC 3.0 license. -
Notes
Skill data for T-Dolls all go the skilldata javascript sheet where the skill data for every t-doll is located. If you're interested in filling the data ask the gfwiki staff for permission.