G11/skill2data: Difference between revisions
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! hp_value | ! hp_value | ||
| 1 || | | 1 || 1.1 || 1.2 || 1.3 || 1.4 || 1.6 || 1.7 || 1.8 || 1.9 || 2 | ||
|- | |- | ||
! dam_value | ! dam_value | ||
| 120 || | | 120 || 140 || 160 || 180 || 200 || 220 || 240 || 260 || 280 || 300 | ||
|- | |- | ||
|} | |} |
Latest revision as of 14:01, 22 August 2020
name | Stance of the Assaulter | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | g11mod | |||||||||
text | For every 3 hits on the same enemy, deal an extra hit that does damage equal to ($hp_value)% of the enemy's max HP. The extra hit is affected by armour but ignores HP shields, and cannot exceed ($dam_value)% of self damage. | |||||||||
hp_value | 1 | 1.1 | 1.2 | 1.3 | 1.4 | 1.6 | 1.7 | 1.8 | 1.9 | 2 |
dam_value | 120 | 140 | 160 | 180 | 200 | 220 | 240 | 260 | 280 | 300 |