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AA-12/skilldata: Difference between revisions

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Veguaniel (talk | contribs)
m yeet
it does not ignore armor and evasion
 
(4 intermediate revisions by one other user not shown)
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! text
! text
| colspan=10 | Adds an additional ($ammo) rounds to loaded ammunition, increases own rate of fire by ($rate_of_fire)% but suffers a ($debuff_value)% damage penalty. Each attack's knockback chance is increased to ($knockback)%. Skill duration lasts for ($duration) seconds.
| colspan=10 | [Active]: Grants +($ammo) ammo to current clip and increases own rate of fire by ($rate_of_fire)% but decreases own damage by ($debuff_value)% for ($duration) seconds. Additionally, Each attack has a ($knockback)% increased chance of knocking back enemy units. [EQ Passive]: When equipped with "Frag-12 HE Rounds", attacks deal 1x damage within a radius of 1 unit, affected by armor and evasion.
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! initial
! initial

Latest revision as of 16:40, 21 November 2021

name Ketonemia
icon comboBuffSelf
text [Active]: Grants +($ammo) ammo to current clip and increases own rate of fire by ($rate_of_fire)% but decreases own damage by ($debuff_value)% for ($duration) seconds. Additionally, Each attack has a ($knockback)% increased chance of knocking back enemy units. [EQ Passive]: When equipped with "Frag-12 HE Rounds", attacks deal 1x damage within a radius of 1 unit, affected by armor and evasion.
initial 8
cooldown 20 19.6 19.1 18.7 18.2 17.8 17.3 16.9 16.4 16
ammo 5 5 6 6 7 7 8 8 9 10
rate_of_fire 35 40 45 50 55 60 65 70 75 80
knockback 6 6 7 7 8 8 9 9 10 10
debuff_value 50 44 39 33 28 22 17 11 6 0
duration 6 6.2 6.4 6.7 6.9 7.1 7.3 7.5 7.7 8