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Sabrina/skill5data: Difference between revisions

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m Removed the confectance section.
 
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! text
! text
| colspan=10 | Before an allied unit is attacked, if they are within {{Color|GF2Orange|7 tiles}} of Sabrina, applies {{Color|GF2Orange|1 stack}} of [[GFL2 Status Effects#Shelter|{{Color|GF2Blue|Shelter}}]] to the ally. This can be triggered up to {{Color|GF2Orange|4 times}} per turn. Sabrina gains {{Color|GF2Orange|1 point}} of Confectance Index for {{Color|GF2Orange|each}} instance of damage she deals. After using a skill to attack, she generates [[GFL2 Status Effects#Tideway|{{Color|GF2Blue|Tideway}}]] within the area. If Hydro tiles are already present in the area, a tile reaction is triggered, removing the tile and dealing fixed damage equal to {{Color|GF2Orange|20%}} of attack to the enemy target on the tile.
| colspan=10 | Before an allied unit is attacked, if they are within {{Color|GF2Orange|7 tiles}} of Sabrina, applies {{Color|GF2Orange|1 stack}} of [[GFL2 Status Effects#Shelter|{{Color|GF2Blue|Shelter}}]] to the ally. This can be triggered up to ($shelter) {{Color|GF2Orange|times}} per turn. Sabrina gains {{Color|GF2Orange|1 point}} of Confectance Index for {{Color|GF2Orange|each}} instance of damage she deals. After using a skill to attack, she generates [[GFL2 Status Effects#Tideway|{{Color|GF2Blue|Tideway}}]] within the area. If Hydro tiles are already present in the area, a tile reaction is triggered, removing the tile and dealing fixed damage equal to {{Color|GF2Orange|20%}} of attack to the enemy target on the tile.
<br>''Professional modifications, right direction, everything you need.
<br>''Professional modifications, right direction, everything you need.


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! extraeffect
! extraeffect
|  || Increase the number of times [[GFL2 Status Effects#Shelter|{{Color|GF2Blue|Shelter}}]] can be applied by {{Color|GF2Orange|2}}. || Increase the number of times [[GFL2 Status Effects#Shelter|{{Color|GF2Blue|Shelter}}]] can be applied by {{Color|GF2Orange|2}}. When Confectance is full, additionally consume {{Color|GF2Orange|4 points}} of Confectance Index to increase skill damage by {{Color|GF2Orange|30%}}.
|  || Increase the number of times [[GFL2 Status Effects#Shelter|{{Color|GF2Blue|Shelter}}]] can be applied by {{Color|GF2Orange|2}}. || Increase the number of times [[GFL2 Status Effects#Shelter|{{Color|GF2Blue|Shelter}}]] can be applied by {{Color|GF2Orange|2}}. When Confectance is full, additionally consume {{Color|GF2Orange|4 points}} of Confectance Index to increase skill damage by {{Color|GF2Orange|30%}}.
|-
! shelter
| 4 || 6 || 6
|}
|}

Latest revision as of 12:07, 14 December 2024

name Flexible Modification
icon Skill_SabrinaSSR_Passive_4
text Before an allied unit is attacked, if they are within 7 tiles of Sabrina, applies 1 stack of Shelter to the ally. This can be triggered up to ($shelter) times per turn. Sabrina gains 1 point of Confectance Index for each instance of damage she deals. After using a skill to attack, she generates Tideway within the area. If Hydro tiles are already present in the area, a tile reaction is triggered, removing the tile and dealing fixed damage equal to 20% of attack to the enemy target on the tile.


Professional modifications, right direction, everything you need.

($extraeffect)

skilllevelcount 3
extraeffect Increase the number of times Shelter can be applied by 2. Increase the number of times Shelter can be applied by 2. When Confectance is full, additionally consume 4 points of Confectance Index to increase skill damage by 30%.
shelter 4 6 6