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Sabrina/skill2data: Difference between revisions

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Done with everything except for the ?
 
m removed points; it's a condition, not an increase
 
(3 intermediate revisions by one other user not shown)
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! icon
! icon
| colspan=10 |  
| colspan=10 | Skill_SabrinaSSR_Active_1
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! text
! text
| colspan=10 | {{GFL2WeakIcon|hydro}}'''Stability Damage: 3'''<br>Selects 1 enemy target within {{Color|GF2Orange|6 tiles}} to attack, deal AoE {{Color|GF2LightBlue|Hydro damage}} equal to {{Color|GF2Orange|80%}} of attack to them and all enemy targets within {{Color|GF2Orange|2 tiles}}, applying [[GFL2 Status Effects#Movement Down II|{{Color|GF2Blue|Movement Down II}}]] for {{Color|GF2Orange|2 turns}}. Recovers ($points) {{Color|GF2Orange|points}} of stability for each target hit.
| colspan=10 | {{GFL2WeakIcon|hydro}}'''Stability Damage: 3'''<br>Selects 1 enemy target within {{Color|GF2Orange|6 tiles}} to attack, deal AoE {{Color|GF2LightBlue|Hydro damage}} equal to {{Color|GF2Orange|80%}} of attack to them and all enemy targets within {{Color|GF2Orange|2 tiles}}, applying [[GFL2 Status Effects#Movement Down II|{{Color|GF2Blue|Movement Down II}}]] for {{Color|GF2Orange|2 turns}}. Recovers {{Color|GF2Orange|2 points}} of stability for each target hit.
<br>''Sabrina is never stingy with ingredients. The same goes for ammunition!
<br>''Sabrina is never stingy with ingredients. The same goes for ammunition!


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|  || If only 1 target is hit, restores {{Color|GF2Orange|6 points}} of stability index.
|  || If only 1 target is hit, restores {{Color|GF2Orange|6 points}} of stability index.
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! atk
| 2 || ?
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Latest revision as of 12:03, 14 December 2024

name Delicious Feast
icon Skill_SabrinaSSR_Active_1
text Hydro PhaseStability Damage: 3
Selects 1 enemy target within 6 tiles to attack, deal AoE Hydro damage equal to 80% of attack to them and all enemy targets within 2 tiles, applying Movement Down II for 2 turns. Recovers 2 points of stability for each target hit.


Sabrina is never stingy with ingredients. The same goes for ammunition!

($extraeffect)

skilllevelcount 2
skill_cost 2 2
extraeffect If only 1 target is hit, restores 6 points of stability index.