Welcome to IOPWiki, Commander.
We are searching for editors to complete gameplay topics in all games. You can contribute without an account. Learn how to contribute and join our Discord server.

VP9/skilldata: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
< VP9
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
(One intermediate revision by one other user not shown)
Line 7: Line 7:
|-
|-
! text
! text
| colspan=10 | Placeholder text, did you know this is a placeholder description, in case you haven't noticed this is in fact, a placeholder description. And these --> ($placeholder_value) <-- are question marks.
| colspan=10 | [Passive]: Trigger a Charity Drive every 2 seconds after the start of battle. Each group of enemies within range will donate a stack of Funds, and if there are no enemies within range, generate a stack of Funds from self. Stacks up to 20 times.
 
[Active]: Increase all friendly units' rate of fire by ($rof_value)% and clear all stacks of Funds. Each stack of Funds cleared in this way additionally increases all friendly units' accuracy by +($acc_value) for ($time_value) seconds.
|-
|-
! initial
! initial
| colspan=10 | 0
| colspan=10 | 6
|-
|-
! placeholder_value
! cooldown
| ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
| 15|| 14.7|| 14.3|| 14|| 13.7|| 13.3|| 13|| 12.7|| 12.3|| 12
|-
! rof_value
| 12|| 13|| 14|| 15|| 16|| 18|| 19|| 20|| 21|| 22
|-
! acc_value
| 1|| 1|| 1|| 2|| 2|| 2|| 2|| 3|| 3|| 3
|-
! time_value
| 5|| 5.3|| 5.7|| 6|| 6.3|| 6.7|| 7|| 7.3|| 7.7|| 8
|-
|-
|}
|}

Latest revision as of 12:30, 1 January 2024

name Angel's Heart
icon VP9
text [Passive]: Trigger a Charity Drive every 2 seconds after the start of battle. Each group of enemies within range will donate a stack of Funds, and if there are no enemies within range, generate a stack of Funds from self. Stacks up to 20 times.

[Active]: Increase all friendly units' rate of fire by ($rof_value)% and clear all stacks of Funds. Each stack of Funds cleared in this way additionally increases all friendly units' accuracy by +($acc_value) for ($time_value) seconds.

initial 6
cooldown 15 14.7 14.3 14 13.7 13.3 13 12.7 12.3 12
rof_value 12 13 14 15 16 18 19 20 21 22
acc_value 1 1 1 2 2 2 2 3 3 3
time_value 5 5.3 5.7 6 6.3 6.7 7 7.3 7.7 8