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Template:Equipment/doc: Difference between revisions

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This template is used for Equipment pages, fill in the parameters as instructed and it should create an Equipment page with all the information intact.
This template is used for Equipment pages, fill in the parameters as instructed and it should create an Equipment page with all the information intact.


'''Note''' : Passive effects of exclusive equipment sets are handled on the Doll's page, not the equipments' pages.


== Usage ==
== Usage ==
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|rarity=
|rarity=
|icon=
|icon=
|compatibleto=


|stat1=
|stat1=
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|stat2min=
|stat2min=
|stat2max=
|stat2max=
|stat3growth=
|stat2growth=
|stat3=
|stat3=
|stat3min=
|stat3min=
Line 39: Line 41:
:::{|
:::{|
|
|
*[[Holographic Sight]]
*Holographic Sight
*[[Red Dot Sight]]
*Red Dot Sight
*[[Telescopic Sight]]
*Telescopic Sight
*[[Silencer]]
*Auxiliary Sight
*[[Night Combat Equipment]]
*Silencer
*Night Combat Equipment
*Choke
|
|
*[[Armor-Piercing Ammo]]
*Armor-Piercing Ammo
*[[Status Ammo]]
*HP Ammo
*[[High-Velocity Ammo]]
*High-Velocity Ammo
*[[Shotgun Ammo]]
*Shotgun Ammo
*Special AP Ammo
*Ammo Box
|
|
*[[Ballistic Plate]]
*Camo Cape
*[[Exoskeleton]]
*Ballistic Plate
*[[Ammo Box]]
*Exoskeleton
*[[Microchip]]
*Microchip
*Bipod
*Range Finder
|}
|}
:<code>type -</code> The type this equipment belongs to, after class. For X type Exoskeletons such as the {{equip name|IOP X4 Exoskeleton|Exoskeleton|5}}, put <code>X</code> for type. For Shotgun Slug Ammo, put <code>Slug</code>. For Shotgun Buckshot Ammo, put <code>Buckshot</code>. Otherwise leave it alone.
:<code>type -</code> The type this equipment belongs to, after class. For X type Exoskeletons such as the {{equip name|IOP X4 Exoskeleton|Exoskeleton|5}}, put <code>X</code> for type. For Shotgun Slug Ammo, put <code>Slug</code>. For Shotgun Buckshot Ammo, put <code>Buckshot</code>. Otherwise leave it alone.
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:<code>icon -</code> name of the icon (without file extension) in the case of unique equipment (such as 16Lab equipment).
:<code>icon -</code> name of the icon (without file extension) in the case of unique equipment (such as 16Lab equipment).
:<code>compatibleto -</code> (optional) Defines which T-Dolls are able to wear the equipment. This also adds the Category "Exclusive-Equipments".


:<code>stat1~3 -</code> Name of the first/second/third stat of given equipment. If the second/third stat don't exist, do not enter any value or simply remove this parameter.
:<code>stat1~3 -</code> Name of the first/second/third stat of given equipment. If the second/third stat don't exist, do not enter any value or simply remove this parameter.

Latest revision as of 09:23, 9 February 2024

This template is used for Equipment pages, fill in the parameters as instructed and it should create an Equipment page with all the information intact.

Note : Passive effects of exclusive equipment sets are handled on the Doll's page, not the equipments' pages.

Usage[edit]

Please remove the parameters that are left blank.

{{Equipment
|class=
|type=
|slot=
|rarity=
|icon=
|compatibleto=

|stat1=
|stat1min=
|stat1max=
|stat1growth=
|stat2=
|stat2min=
|stat2max=
|stat2growth=
|stat3=
|stat3min=
|stat3max=
|stat3growth=

|info=
|trivia=
|references=
}}

Parameter list[edit]

The basic and most common parameters are as follows (see below for the full list):

class - The class the equipment belongs to. So far you may enter:
  • Holographic Sight
  • Red Dot Sight
  • Telescopic Sight
  • Auxiliary Sight
  • Silencer
  • Night Combat Equipment
  • Choke
  • Armor-Piercing Ammo
  • HP Ammo
  • High-Velocity Ammo
  • Shotgun Ammo
  • Special AP Ammo
  • Ammo Box
  • Camo Cape
  • Ballistic Plate
  • Exoskeleton
  • Microchip
  • Bipod
  • Range Finder
type - The type this equipment belongs to, after class. For X type Exoskeletons such as the IOP X4 Exoskeleton, put X for type. For Shotgun Slug Ammo, put Slug. For Shotgun Buckshot Ammo, put Buckshot. Otherwise leave it alone.
slot - Which slot this equipment goes to, either Accessory, Magazine, or Doll.
rarity - The rarity of the equipment in stars, from 1 to 5.
icon - name of the icon (without file extension) in the case of unique equipment (such as 16Lab equipment).
compatibleto - (optional) Defines which T-Dolls are able to wear the equipment. This also adds the Category "Exclusive-Equipments".
stat1~3 - Name of the first/second/third stat of given equipment. If the second/third stat don't exist, do not enter any value or simply remove this parameter.
stat1~3min - The min stat for the first/second/third stat. If the second/third stat don't exist, do not enter any value or simply remove this parameter.
stat1~3max - The max stat for the first stat. If the min stat is equal to the max stat, do not enter any value or simply remove this parameter.
stat1~3growth - The multiplier of the first stat when enhanced to +10 (multipliers can be seen enhancing an equipment). If it's not affected by equipment powerup, do not enter any value or simply remove this parameter.


info - The in-game description of the equipment when obtained.
trivia -
references -


Notes[edit]