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Template:Equipment/doc

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This template is used for Equipment pages, fill in the parameters as instructed and it should create an Equipment page with all the information intact.

Note : Passive effects of exclusive equipment sets are handled on the Doll's page, not the equipments' pages.

Usage[edit]

Please remove the parameters that are left blank.

{{Equipment
|class=
|type=
|slot=
|rarity=
|icon=
|compatibleto=

|stat1=
|stat1min=
|stat1max=
|stat1growth=
|stat2=
|stat2min=
|stat2max=
|stat2growth=
|stat3=
|stat3min=
|stat3max=
|stat3growth=

|info=
|trivia=
|references=
}}

Parameter list[edit]

The basic and most common parameters are as follows (see below for the full list):

class - The class the equipment belongs to. So far you may enter:
  • Holographic Sight
  • Red Dot Sight
  • Telescopic Sight
  • Auxiliary Sight
  • Silencer
  • Night Combat Equipment
  • Choke
  • Armor-Piercing Ammo
  • HP Ammo
  • High-Velocity Ammo
  • Shotgun Ammo
  • Special AP Ammo
  • Ammo Box
  • Camo Cape
  • Ballistic Plate
  • Exoskeleton
  • Microchip
  • Bipod
  • Range Finder
type - The type this equipment belongs to, after class. For X type Exoskeletons such as the IOP X4 Exoskeleton, put X for type. For Shotgun Slug Ammo, put Slug. For Shotgun Buckshot Ammo, put Buckshot. Otherwise leave it alone.
slot - Which slot this equipment goes to, either Accessory, Magazine, or Doll.
rarity - The rarity of the equipment in stars, from 1 to 5.
icon - name of the icon (without file extension) in the case of unique equipment (such as 16Lab equipment).
compatibleto - (optional) Defines which T-Dolls are able to wear the equipment. This also adds the Category "Exclusive-Equipments".
stat1~3 - Name of the first/second/third stat of given equipment. If the second/third stat don't exist, do not enter any value or simply remove this parameter.
stat1~3min - The min stat for the first/second/third stat. If the second/third stat don't exist, do not enter any value or simply remove this parameter.
stat1~3max - The max stat for the first stat. If the min stat is equal to the max stat, do not enter any value or simply remove this parameter.
stat1~3growth - The multiplier of the first stat when enhanced to +10 (multipliers can be seen enhancing an equipment). If it's not affected by equipment powerup, do not enter any value or simply remove this parameter.


info - The in-game description of the equipment when obtained.
trivia -
references -


Notes[edit]