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| {{EnemyQuotesSubPage | | {{CharacterTabber}} |
| | ===Base=== |
| | {{EnemyQuotesSub |
| | character = Scarecrow_buhuo | | | character = Scarecrow_buhuo |
| | GAIN01_CN = 稻草人,来自铁血工造。今日开始为您效劳,请指示任务。 | | | GAIN01_CN = 稻草人,来自铁血工造。今日开始为您效劳,请指示任务。 |
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| | LOADING_KR = 커피라도 타 드릴까요? | | | LOADING_KR = 커피라도 타 드릴까요? |
| | LOADING_EN = Would you like some coffee? | | | LOADING_EN = Would you like some coffee? |
| | | TITLECALL_CN = 少女前线 |
| | | TITLECALL_JP = ドールズフロントライン |
| | | TITLECALL_KR = 소녀전선 |
| | | TITLECALL_EN = Girls' Frontline |
| | }} |
| | |
| | === Scarecrow - Demonic Abyss === |
| | {{EnemyQuotesSub |
| | | character = Scarecrow_SpringFes_buhuo |
| | | enemytab = OFF |
| | | GAIN01_CN = |
| | | GAIN01_JP = |
| | | GAIN01_KR = |
| | | GAIN01_EN = An old nightmare - Scarecrow, Sangvis Ferri manufacture - has returned to consume everything. |
| | | GAIN02_CN = |
| | | GAIN02_JP = |
| | | GAIN02_KR = |
| | | GAIN02_EN = I don't quite understand why T-Dolls need to change outfits, but since your aesthetic sense isn't too bad. I'll accept this utterly unnecessary dress-up mission. |
| | | DIALOGUE01_CN = |
| | | DIALOGUE01_JP = |
| | | DIALOGUE01_KR = |
| | | DIALOGUE01_EN = I've made a list of all the equipment that desperately needs to be replaced at the base. Most of them are broken down because of abuse and misuse due by certain dolls. I have highlighted these infernal dolls here. Would you consider sending them to the coal mines or just scrapping them as the more appropriate option? |
| | | DIALOGUE02_CN = |
| | | DIALOGUE02_JP = |
| | | DIALOGUE02_KR = |
| | | DIALOGUE02_EN = Don't bother with idle chit-chat, but do call me anytime if there are any new missions or intelligence that needs analyzing. |
| | | DIALOGUE03_CN = |
| | | DIALOGUE03_JP = |
| | | DIALOGUE03_KR = |
| | | DIALOGUE03_EN = Legend has it that a terrifying beast would emerge from the sea and wreck havoc on seaside towns at the start of a new year. I can somewhat understand the beast's feelings. especially when I find myself in the midst of clamoring Griffin dolls. |
| | | DIALOGUEWEDDING_CN = |
| | | DIALOGUEWEDDING_JP = |
| | | DIALOGUEWEDDING_KR = |
| | | DIALOGUEWEDDING_EN = Commander, I'm clearly more suited to being a silent scarecrow with this disposition of mine, and yet you still insist that I talk more. If you don't mind being hurt by my words, then be my guest. |
| | | SOULCONTRACT_CN = |
| | | SOULCONTRACT_JP = |
| | | SOULCONTRACT_KR = |
| | | SOULCONTRACT_EN = Commander, is this some kind of new self-destruct device for preventing an intel leak? I have no need fo this. I am programmed with- no? It's just a gift? I'm actually getting a gift from you... I'm still not entirely certain about the meaning of this, but I will spend much time trying to puzzle it out... |
| | | HELLO_CN = |
| | | HELLO_JP = |
| | | HELLO_KR = |
| | | HELLO_EN = Scarecrow, prepped and ready. Please advise. |
| | | FORMATION01_CN = |
| | | FORMATION01_JP = |
| | | FORMATION01_KR = |
| | | FORMATION01_EN = Ready for the banquet? |
| | | FORMATION02_CN = |
| | | FORMATION02_JP = |
| | | FORMATION02_KR = |
| | | FORMATION02_EN = Pre-battle preparations completed. |
| | | FORMATION03_CN = |
| | | FORMATION03_JP = |
| | | FORMATION03_KR = |
| | | FORMATION03_EN = The Sun is about to rise. |
| | |
| | | FEED01_CN = | FEED01_JP = |
| | | FEED01_KR = |
| | | FEED01_EN = Innovation, evolution. |
| | | FEED02_CN = |
| | | FEED02_JP = |
| | | FEED02_KR = |
| | | FEED02_EN = Such remarkable power... |
| | | UPGRADE01_CN = |
| | | UPGRADE01_JP = |
| | | UPGRADE01_KR = |
| | | UPGRADE01_EN = This is nowhere near what I want. |
| | | UPGRADE02_CN = |
| | | UPGRADE02_JP = |
| | | UPGRADE02_KR = |
| | | UPGRADE02_EN = It feels good to have such a commanding view over everything. |
| | | BLACKACTION_CN = |
| | | BLACKACTION_JP = |
| | | BLACKACTION_KR = |
| | | BLACKACTION_EN = Auto-Battle activated. |
| | |
| | | GOATTACK_CN = |
| | | GOATTACK_JP = |
| | | GOATTACK_KR = |
| | | GOATTACK_EN = Perk up, useless trash. The mission begins |
| | | MEET_CN = |
| | | MEET_JP = |
| | | MEET_KR = |
| | | MEET_EN = Let the hunt begin. |
| | | SKILL01_CN = |
| | | SKILL01_JP = |
| | | SKILL01_KR = |
| | | SKILL01_EN = You're full of openings. |
| | | SKILL02_CN = |
| | | SKILL02_JP = |
| | | SKILL02_KR = |
| | | SKILL02_EN = You look delectable. |
| | | SKILL03_CN = |
| | | SKILL03_JP = |
| | | SKILL03_KR = |
| | | SKILL03_EN = Savor the fear of being consumed |
| | | DEAD01_CN = |
| | | DEAD01_JP = |
| | | DEAD01_KR = |
| | | DEAD01_EN = Was it... A miscalculation...? |
| | | DEAD02_CN = |
| | | DEAD02_JP = |
| | | DEAD02_KR = |
| | | DEAD02_EN = What a blunder... How dissatisfying... |
| | | RETREAT_CN = |
| | | RETREAT_JP = |
| | | RETREAT_KR = |
| | | RETREAT_EN = Where on Earth... Did it go wrong...? |
| | | WIN_CN = |
| | | WIN_JP = |
| | | WIN_KR = |
| | | WIN_EN = An unsurprising resolution. |
| | | FIX_CN = |
| | | FIX_JP = |
| | | FIX_KR = |
| | | FIX_EN = I can finally think in peace |
| | |
| | | ATTACK_CN = |
| | | ATTACK_JP = |
| | | ATTACK_KR = |
| | | ATTACK_EN = Have a proper taste of my sharp claws. |
| | | DEFENSE_CN = |
| | | DEFENSE_JP = |
| | | DEFENSE_KR = |
| | | DEFENSE_EN = Watch our target closely. Wait for the right moment to strike back. |
| | | BREAKTHROUGH01_CN = |
| | | BREAKTHROUGH01_JP = |
| | | BREAKTHROUGH01_KR = |
| | | BREAKTHROUGH01_EN = Innovation, evolution. |
| | | BREAKTHROUGH02_CN = |
| | | BREAKTHROUGH02_JP = |
| | | BREAKTHROUGH02_KR = |
| | | BREAKTHROUGH02_EN = Such remarkable power... |
| | | PHRASE_CN = |
| | | PHRASE_JP = |
| | | PHRASE_KR = |
| | | PHRASE_EN = Shut up. |
| | | MOOD1_CN = |
| | | MOOD1_JP = |
| | | MOOD1_KR = |
| | | MOOD1_EN = heheh... |
| | | MOOD2_CN = |
| | | MOOD2_JP = |
| | | MOOD2_KR = |
| | | MOOD2_EN = Eh?! |
| | | LOWMOOD_CN = |
| | | LOWMOOD_JP = |
| | | LOWMOOD_KR = |
| | | LOWMOOD_EN = Eh? |
| | | APPRECIATE_CN = |
| | | APPRECIATE_JP = |
| | | APPRECIATE_KR = |
| | | APPRECIATE_EN = |
| | | AGREE_CN = |
| | | AGREE_JP = |
| | | AGREE_KR = |
| | | AGREE_EN = |
| | | ACCEPT_CN = |
| | | ACCEPT_JP = |
| | | ACCEPT_KR = |
| | | ACCEPT_EN = |
| | | FEELING_CN = |
| | | FEELING_JP = |
| | | FEELING_KR = |
| | | FEELING_EN = |
| | | TIP_CN = |
| | | TIP_JP = |
| | | TIP_KR = |
| | | TIP_EN = To ensure my enemies remain in the past- such is my mission. |
| | | LOADING_CN = |
| | | LOADING_JP = |
| | | LOADING_KR = |
| | | LOADING_EN = Let's run a simulation while we remain on standby. |
| | TITLECALL_CN = 少女前线 | | | TITLECALL_CN = 少女前线 |
| | TITLECALL_JP = ドールズフロントライン | | | TITLECALL_JP = ドールズフロントライン |