Template:EnemyUnit/doc: Difference between revisions
Initial setup |
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"example": "1", | "example": "1", | ||
"type": "string", | "type": "string", | ||
"autovalue": "1" | |||
}, | |||
"chibiScale": { | |||
"label": "Change chibi display scale", | |||
"description": "Change the display size of the chibi. Use for big units that don't fit into the infobox by default.", | |||
"example": "0.8", | |||
"autovalue": "1" | "autovalue": "1" | ||
}, | }, | ||
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"voiceactor", | "voiceactor", | ||
"hasChibiAnimation", | "hasChibiAnimation", | ||
"chibiScale", | |||
"appearances", | "appearances", | ||
"stats", | "stats", | ||
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== Usage == | == Usage == | ||
Enemy units should have two images at minimum: | |||
*One titled ""<Article name>_I.png" for use in the [[Enemy Index]]. These miniatures can be found in the resourceiconenemy file. | |||
*Another titled "<Article name>_S.png" for use in the infobox. These can (with the enemy's main artwork, if available) in the unit's file. | |||
See the template's [[Template:{{BASEPAGENAME}}/testcases|testcases]]: | See the template's [[Template:{{BASEPAGENAME}}/testcases|testcases]]: | ||
Latest revision as of 12:44, 17 March 2023
This is a documentation subpage for Template:EnemyUnit. It contains usage information, categories and other content that is not part of the original template page. |
Page template for enemy units of Girls' Frontline.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Summary | summary | A short summary about this enemy unit. | Content | suggested |
Classification | classification | The classification of this enemy. Usually left empty. Sangvis Ferri Ringleaders get the classification "boss".
| String | optional |
Artist | artist | The artist who drew this unit. Multiple artist may be named with additional information about who drew which design. | Content | suggested |
Voice actor/actress | voiceactor | The name (and link) of the voice actor/actress responsible for this unit. | Content | suggested |
With Animation? | hasChibiAnimation | Does this enemy unit have a chibi animation? (1 for yes, empty for no)
| String | optional |
Change chibi display scale | chibiScale | Change the display size of the chibi. Use for big units that don't fit into the infobox by default.
| Unknown | optional |
Appearances | appearances | Where does this enemy unit usually appear? Where can the player find this unit?
| Content | suggested |
Stats | stats | A description of the enemy unit's stats. Stats change per map so a rough estimate of what to expect is enough (like "high armor") | Content | suggested |
Gameplay | gameplay | A description of the enemy's behaviour and how to beat it.
| Content | suggested |
Gallery | gallery | A gallery of all artworks for this unit. Ususally artworks extracted from the game will be shown here. If available, concept arts from the artist may be used, too (with proper referencing).
| Content | suggested |
Lore | lore | Detailled lore about this character. Please make sure to add proper references. | Content | optional |
Quotes | quotes | Quotes read or heard from the enemy unit. Usually used for lines found in story chapters.
| Content | optional |
Trivia | trivia | Trivial information regarding this unit. Make sure you stay to the truth and do not add speculations. | Content | suggested |
Costume 1 name | costume1 | The name of the costume/skin. (1)
| String | optional |
costume2 | costume2 | no description | Unknown | optional |
costume3 | costume3 | no description | Unknown | optional |
costume4 | costume4 | no description | Unknown | optional |
costume5 | costume5 | no description | Unknown | optional |
costume6 | costume6 | no description | Unknown | optional |
costume7 | costume7 | no description | Unknown | optional |
costume8 | costume8 | no description | Unknown | optional |
costume9 | costume9 | no description | Unknown | optional |
Usage[edit]
Enemy units should have two images at minimum:
- One titled ""<Article name>_I.png" for use in the Enemy Index. These miniatures can be found in the resourceiconenemy file.
- Another titled "<Article name>_S.png" for use in the infobox. These can (with the enemy's main artwork, if available) in the unit's file.
See the template's testcases:
See also[edit]