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M6 ASW/skilldata: Difference between revisions

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Created page with "{| class=gf-table ! name | colspan=10 | Placeholder Name |- ! icon | colspan=10 | |- ! text | colspan=10 | Placeholder text, did you know this is a placeholder description, i..."
 
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{| class=gf-table
{| class=gf-table
|-
! name
! name
| colspan=10 | Placeholder Name
| colspan=10 | Resilience of Blood and Fire
|-
|-
! icon
! icon
| colspan=10 |  
| colspan=10 | M6ASW
|-
|-
! text
! text
| colspan=10 | Placeholder text, did you know this is a placeholder description, in case you haven't noticed this is in fact, a placeholder description. And these --> ($placeholder_value) <-- are question marks.
| colspan=10 | [Passive]: The first attack will consume all ammo and deal 4 hits. Whenever ammo is fully used up, switches to RF mode and change targeting mode to prioritise the furthest enemy from self. While RF mode is active, obtains the following stat changes: Reduced evasion by ($pass_eva)%, increased rate of fire and damage by ($pass_rof_dam)%, increased accuracy by ($pass_acc)%, increased armour piercing by +100 points. [Active]: Reload and switches back to SG mode. Grants self a taunt effect until SG mode ends. Reload time is fixed at 2 seconds. When reloading ends, remove stat changes from RF mode and gains a +($hp_value) HP shield for ($duration) seconds. (Slug ammo only applies to normal attacks under SG mode)
|-
! initial
| colspan=10 | 5
|-
! cooldown
| 24 || 23.6 || 23.1 || 22.7 || 22.2 || 21.8 || 21.3 || 20.9 || 20.4 || 20
|-
! pass_eva
| 35 || 32 || 30 || 27 || 24 || 21 || 18 || 15 || 12 || 10
|-
! pass_rof_dam
| 50 || 55 || 60 || 65 || 70 || 76 || 82 || 88 || 94 || 100
|-
! pass_acc
| 150 || 155 || 160 || 165 || 170 || 176 || 182 || 188 || 194 || 200
|-
! hp_value
| 30 || 35 || 40 || 45 || 50 || 55 || 60 || 65 || 70 || 75
|-
|-
! placeholder_value
! duration
| ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
| 3 || 3.2 || 3.4 || 3.6 || 3.8 || 4 || 4.2 || 4.4 || 4.7 || 5
|-
|-
|}
|}

Latest revision as of 18:28, 13 November 2020

name Resilience of Blood and Fire
icon M6ASW
text [Passive]: The first attack will consume all ammo and deal 4 hits. Whenever ammo is fully used up, switches to RF mode and change targeting mode to prioritise the furthest enemy from self. While RF mode is active, obtains the following stat changes: Reduced evasion by ($pass_eva)%, increased rate of fire and damage by ($pass_rof_dam)%, increased accuracy by ($pass_acc)%, increased armour piercing by +100 points. [Active]: Reload and switches back to SG mode. Grants self a taunt effect until SG mode ends. Reload time is fixed at 2 seconds. When reloading ends, remove stat changes from RF mode and gains a +($hp_value) HP shield for ($duration) seconds. (Slug ammo only applies to normal attacks under SG mode)
initial 5
cooldown 24 23.6 23.1 22.7 22.2 21.8 21.3 20.9 20.4 20
pass_eva 35 32 30 27 24 21 18 15 12 10
pass_rof_dam 50 55 60 65 70 76 82 88 94 100
pass_acc 150 155 160 165 170 176 182 188 194 200
hp_value 30 35 40 45 50 55 60 65 70 75
duration 3 3.2 3.4 3.6 3.8 4 4.2 4.4 4.7 5