Colphne/skill2data: Difference between revisions
< Colphne
mNo edit summary |
mNo edit summary |
||
Line 8: | Line 8: | ||
! text | ! text | ||
| colspan=10 | Selects 1 allied target within {{Color|GF2Orange|6 tiles}}, restoring their HP equal to {{Color|GF2Orange|100%}} of attack and applies [[GFL2 Status Effects#Continuous Healing II|{{Color|GF2Blue|Continuous Healing II}}]] and [[GFL2 Status Effects#Continuous Stability Regen I|{{Color|GF2Blue|Continuous Stability Regen I}}]] to them for {{Color|GF2Orange|1 turn}}. Gains {{Color|GF2Orange|1 point}} of Confectance Index. | | colspan=10 | Selects 1 allied target within {{Color|GF2Orange|6 tiles}}, restoring their HP equal to {{Color|GF2Orange|100%}} of attack and applies [[GFL2 Status Effects#Continuous Healing II|{{Color|GF2Blue|Continuous Healing II}}]] and [[GFL2 Status Effects#Continuous Stability Regen I|{{Color|GF2Blue|Continuous Stability Regen I}}]] to them for {{Color|GF2Orange|1 turn}}. Gains {{Color|GF2Orange|1 point}} of Confectance Index. | ||
<br>''I won't let any of my comrades fall again. | <br>''I won't let any of my comrades fall again.'' | ||
($extraeffect) | ($extraeffect) |
Latest revision as of 07:37, 28 March 2025
name | Crisis Aid | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | ColphneSkill2 | |||||||||
text | Selects 1 allied target within 6 tiles, restoring their HP equal to 100% of attack and applies Continuous Healing II and Continuous Stability Regen I to them for 1 turn. Gains 1 point of Confectance Index.
($extraeffect) | |||||||||
skilllevelcount | 2 | |||||||||
turn_cooldown | 0 | 0 | ||||||||
extraeffect | If the target's HP is fully restored after healing, randomly grant it 1 buff for 2 turns. |