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Sana/Assimilated/skill3data: Difference between revisions

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Created page with "{| class=gf-table ! name | colspan=5 | Certain Misfortune |- ! skilltype | colspan=5 | Passive |- ! icon | colspan=5 | Nyto_sana3 |- ! text | colspan=5 | Every ($number_of_attacks) rounds of normal attacks, the next normal attack will turn the nearest enemy unit which is not a marked unit into a marked unit.<br>Meanwhile, launch a smoke grenade with a 1.5-square radius at the furthest two enemy units. Non-boss units within the radius of the smoke grenades have their rate..."
 
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| colspan=5 | Every ($number_of_attacks) rounds of normal attacks, the next normal attack will turn the nearest enemy unit which is not a marked unit into a marked unit.<br>Meanwhile, launch a smoke grenade with a 1.5-square radius at the furthest two enemy units. Non-boss units within the radius of the smoke grenades have their rate of fire and accuracy reduced by ($stat_decrease)% for 3 seconds. Smoke grenade effects do not stack.
| colspan=5 | Every ($number_of_attacks) rounds of normal attacks, the next normal attack will turn the nearest enemy unit which is not a marked unit into a marked unit.<br>Meanwhile, launch a smoke grenade with a 1.5-square radius at the furthest two enemy units. Non-boss units within the radius of the smoke grenades have their rate of fire and accuracy reduced by ($stat_decrease)% for 3 seconds. Smoke grenade effects do not stack.
|-
! skilllevelcount
| colspan=5 | 5
|-
|-
! number_of_attacks
! number_of_attacks

Latest revision as of 20:39, 15 October 2024

name Certain Misfortune
skilltype Passive
icon Nyto_sana3
text Every ($number_of_attacks) rounds of normal attacks, the next normal attack will turn the nearest enemy unit which is not a marked unit into a marked unit.
Meanwhile, launch a smoke grenade with a 1.5-square radius at the furthest two enemy units. Non-boss units within the radius of the smoke grenades have their rate of fire and accuracy reduced by ($stat_decrease)% for 3 seconds. Smoke grenade effects do not stack.
skilllevelcount 5
number_of_attacks 10 9 8 7 6
stat_decrease 10 15 20 25 30