Sana/Assimilated/skill3data: Difference between revisions
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Created page with "{| class=gf-table ! name | colspan=5 | Certain Misfortune |- ! skilltype | colspan=5 | Passive |- ! icon | colspan=5 | Nyto_sana3 |- ! text | colspan=5 | Every ($number_of_attacks) rounds of normal attacks, the next normal attack will turn the nearest enemy unit which is not a marked unit into a marked unit.<br>Meanwhile, launch a smoke grenade with a 1.5-square radius at the furthest two enemy units. Non-boss units within the radius of the smoke grenades have their rate..." |
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| colspan=5 | Every ($number_of_attacks) rounds of normal attacks, the next normal attack will turn the nearest enemy unit which is not a marked unit into a marked unit.<br>Meanwhile, launch a smoke grenade with a 1.5-square radius at the furthest two enemy units. Non-boss units within the radius of the smoke grenades have their rate of fire and accuracy reduced by ($stat_decrease)% for 3 seconds. Smoke grenade effects do not stack. | | colspan=5 | Every ($number_of_attacks) rounds of normal attacks, the next normal attack will turn the nearest enemy unit which is not a marked unit into a marked unit.<br>Meanwhile, launch a smoke grenade with a 1.5-square radius at the furthest two enemy units. Non-boss units within the radius of the smoke grenades have their rate of fire and accuracy reduced by ($stat_decrease)% for 3 seconds. Smoke grenade effects do not stack. | ||
|- | |||
! skilllevelcount | |||
| colspan=5 | 5 | |||
|- | |- | ||
! number_of_attacks | ! number_of_attacks |
Latest revision as of 20:39, 15 October 2024
name | Certain Misfortune | ||||
---|---|---|---|---|---|
skilltype | Passive | ||||
icon | Nyto_sana3 | ||||
text | Every ($number_of_attacks) rounds of normal attacks, the next normal attack will turn the nearest enemy unit which is not a marked unit into a marked unit. Meanwhile, launch a smoke grenade with a 1.5-square radius at the furthest two enemy units. Non-boss units within the radius of the smoke grenades have their rate of fire and accuracy reduced by ($stat_decrease)% for 3 seconds. Smoke grenade effects do not stack. | ||||
skilllevelcount | 5 | ||||
number_of_attacks | 10 | 9 | 8 | 7 | 6 |
stat_decrease | 10 | 15 | 20 | 25 | 30 |