P2000/skilldata: Difference between revisions
< P2000
HellScythe42 (talk | contribs) mNo edit summary |
HellScythe42 (talk | contribs) mNo edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 4: | Line 4: | ||
|- | |- | ||
! icon | ! icon | ||
| colspan=10 | | | colspan=10 | P2000_Skill | ||
|- | |- | ||
! text | ! text | ||
| colspan=10 | [Active]: Activate to switch between one of two passive effects; | | colspan=10 | [Active]: Activate to switch between one of two passive effects; | ||
[Accuracy Mode (Default)]: Increase all echelon members' accuracy and evasion by ($buff_value)%. Prioritize attacking the enemy unit with the lowest HP and deal 5% more damage for every 10% HP the target loses | [Accuracy Mode (Default)]: Increase all echelon members' accuracy and evasion by ($buff_value)%. Prioritize attacking the enemy unit with the lowest HP and deal 5% more damage for every 10% HP the target loses.<br/> | ||
[Weak Point Mode]: Prioritize attacking the enemy unit with the highest HP. Each attack reduces the target's accuracy and evasion by ($debuff_value)%, stacking up to 5 times. Upon reaching 5 stacks, apply an additional ($amp_value)% vulnerability to the target. All debuffs last 8 seconds. | [Weak Point Mode]: Prioritize attacking the enemy unit with the highest HP. Each attack reduces the target's accuracy and evasion by ($debuff_value)%, stacking up to 5 times. Upon reaching 5 stacks, apply an additional ($amp_value)% vulnerability to the target. All debuffs last 8 seconds. | ||
|- | |- |
Latest revision as of 07:01, 22 September 2024
name | Key to Victory | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | P2000_Skill | |||||||||
text | [Active]: Activate to switch between one of two passive effects;
[Accuracy Mode (Default)]: Increase all echelon members' accuracy and evasion by ($buff_value)%. Prioritize attacking the enemy unit with the lowest HP and deal 5% more damage for every 10% HP the target loses. | |||||||||
initial | 1 | |||||||||
cooldown | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
buff_value | 30 | 32 | 34 | 37 | 39 | 41 | 43 | 46 | 48 | 50 |
debuff_value | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 |
amp_value | 10 | 11 | 12 | 13 | 14 | 16 | 17 | 18 | 19 | 20 |