Analysis Level 0 & Level 1 | |||
---|---|---|---|
Deployment Cost | 4 | ||
Health | 75(x1)/ 375(x5) | ||
Damage | 24 | Evasion | 71 |
Accuracy | 51 | Rate of Fire | 65 |
Crit. Rate | 20% | Crit. Damage | 150% |
Move Speed | 12 | Armor | |
Armor Pen. | 15 | Range | N/A |
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|class=SF | |class=SF | ||
|tags= | |role=Basic | ||
|tags=Unarmored, Machine, Melee | |||
| | |affiliation=[[Sangvis Ferri]] | ||
|artist= ??? | |artist= ??? | ||
|fullname=Prowler | |fullname=Prowler | ||
|voiceactor= N/A | |voiceactor= N/A | ||
|releasedon={{doll_server_alias|server=CN|alias= | |releasedon={{doll_server_alias|server=CN|alias=}}, {{doll_server_alias|server=TW|alias=}}, {{doll_server_alias|server=KR|alias=}}, {{server short|EN}} | ||
|summary= | |summary= | ||
Even as assimilated unit, Prowler's combat performance is still considerably low when compared to other Sangvis Ferri products. Low evasion, low attack range and not particularly robust, Prowler is a prime target for the enemy when unprotected. When developed further however Prowler becomes a solid support unit capable of giving nearby allies different active buffs of both offensive and defensive properties. | Even as assimilated unit, Prowler's combat performance is still considerably low when compared to other Sangvis Ferri products. Low evasion, low attack range and not particularly robust, Prowler is a prime target for the enemy when unprotected. When developed further however Prowler becomes a solid support unit capable of giving nearby allies different active buffs of both offensive and defensive properties. | ||
Has an upgraded version: [[Prowler_(SWAP)/Assimilated|Prowler (SWAP)]]. | |||
|ingamedesc= Sangvis Ferri's low-spec combat mech. It has poor firepower and mobility. Primarily used to patrol their own lines and conduct reconnaissance. | |||
|cost=4 | |cost=4 | ||
Line 22: | Line 23: | ||
|mov=12 | |mov=12 | ||
|min_hp= | |min_hp= 75 | ||
|max_hp= | |max_hp= 166 | ||
|min_dmg= | |min_dmg= 24 | ||
|max_dmg= | |max_dmg= 77 | ||
|min_acc= | |min_acc= 51 | ||
|max_acc= | |max_acc= 116 | ||
|min_eva= | |min_eva= 71 | ||
|max_eva= | |max_eva= 147 | ||
|min_rof= | |min_rof= 65 | ||
|max_rof= | |max_rof= 136 | ||
|ana1_max_hp= | |ana1_max_hp= 332 | ||
|ana2_max_hp= | |ana2_max_hp= 498 | ||
|ana3_max_hp= | |ana3_max_hp= 664 | ||
|ana4_max_hp= | |ana4_max_hp= 830 | ||
|ana1_max_dmg= | |||
|ana2_max_dmg= | |ana1_max_dmg= 77 | ||
|ana3_max_dmg= | |ana2_max_dmg= 77 | ||
|ana4_max_dmg= | |ana3_max_dmg= 77 | ||
|ana1_max_acc= | |ana4_max_dmg= 77 | ||
|ana2_max_acc= | |||
|ana3_max_acc= | |ana1_max_acc= 116 | ||
|ana4_max_acc= | |ana2_max_acc= 116 | ||
|ana1_max_eva= | |ana3_max_acc= 116 | ||
|ana2_max_eva= | |ana4_max_acc= 116 | ||
|ana3_max_eva= | |||
|ana4_max_eva= | |ana1_max_eva= 147 | ||
|ana1_max_rof= | |ana2_max_eva= 147 | ||
|ana2_max_rof= | |ana3_max_eva= 147 | ||
|ana3_max_rof= | |ana4_max_eva= 147 | ||
|ana4_max_rof= | |||
|ana1_max_rof= 136 | |||
|ana2_max_rof= 136 | |||
|ana3_max_rof= 136 | |||
|ana4_max_rof= 136 | |||
|ana1_desc= Dummylink expansion, HP increase. | |ana1_desc= Dummylink expansion, HP increase. | ||
Line 60: | Line 65: | ||
|initialRarity=1 | |initialRarity=1 | ||
<gallery> | |dev_dummy_links=1 | ||
|encounter= Can appear on multiple Capture Operations, 100% chance to capture. | |||
|gallery=<gallery> | |||
File:Prowler.png | |||
</gallery> | </gallery> | ||
}} | }} |
Prowler | Assimilated |
Information | |
---|---|
Full name | Prowler |
Affiliation | Sangvis Ferri |
Voice actor | N/A |
Artist | ??? |
Initial Rarity | 1 |
Tags | Unarmored, Machine, Melee |
Released on | CN (), TW (), KR (), EN |
View page template |
Even as assimilated unit, Prowler's combat performance is still considerably low when compared to other Sangvis Ferri products. Low evasion, low attack range and not particularly robust, Prowler is a prime target for the enemy when unprotected. When developed further however Prowler becomes a solid support unit capable of giving nearby allies different active buffs of both offensive and defensive properties.
Has an upgraded version: Prowler (SWAP).
ASSIMILATION Can appear on multiple Capture Operations, 100% chance to capture.
REWARD Not obtained as a reward
Analysis Level 0 & Level 1 | |||
---|---|---|---|
Deployment Cost | 4 | ||
Health | 75(x1)/ 375(x5) | ||
Damage | 24 | Evasion | 71 |
Accuracy | 51 | Rate of Fire | 65 |
Crit. Rate | 20% | Crit. Damage | 150% |
Move Speed | 12 | Armor | |
Armor Pen. | 15 | Range | N/A |
name | Burning Soul Instinct | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
skilltype | Passive | |||||||||
icon | Norxunyou | |||||||||
skilllevelcount | 5 | |||||||||
text | When in Defense Mode, raise the firepower and evasion of units behind itself. If not in Defense Mode, raise the firepower and evasion of all friendly melee units within a radius of 3. Firepower is increased by ($dam_value)% and evasion is increased by ($eva_value)%, with a maximum of 3 stacks per unit. | |||||||||
dam_value | 8 | 9 | 10 | 11 | 12 | |||||
eva_value | 18 | 21 | 24 | 27 | 30 |
name of skill here | |||
Sangvis Ferri's low-spec combat mech. It has poor firepower and mobility. Primarily used to patrol their own lines and conduct reconnaissance.