Welcome to IOPWiki, Commander.
We are searching for new editors to keep track of Girls' Frontline 2 content, as well as veteran players to complete existing Girls' Frontline and Project Neural Cloud articles.
You can contribute without an account. Learn how to contribute and join our Discord server.

M327/skilldata: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{| class=gf-table
{| class=gf-table
! name
! name
| colspan=10 | Placeholder Name
| colspan=10 | DD-Black Claw Attack
|-
|-
! icon
! icon
Line 7: Line 7:
|-
|-
! text
! text
| colspan=10 | Placeholder text, did you know this is a placeholder description, in case you haven't noticed this is in fact, a placeholder description. And these --> ($placeholder_value) <-- are question marks.
| colspan=10 | [Special Bullets]: Deal ($damage)% damage and reduce the targets evasion by ($eva_red)% for ($duration) seconds, up to 3 stacks. [Passive]: When receiving a buff, gain +3 Special Bullets. When an ally whose on their buff tiles receives a buff, gain +1 Special Bullet. Can hold 99 Special Bullets. [Active]: On skill activation, all allies will retarget and prioritise their attacks to the echelon leader's current target for 3 seconds. Use Special Bullets for normal attacks until no Special Bullets remain.
|-
|-
! initial
! initial
| colspan=10 | 0
| colspan=10 | 6
|-
|-
! placeholder_value
! cooldown
| ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
| 16 || 15.6 || 15.1 || 14.7 || 14.2 || 13.8 || 13.3 || 12.9 || 12.4 || 12
|-
! damage
| 180 || 190 || 210 || 220 || 230 || 250 || 260 || 270 || 290 || 300
|-
! eva_red
| 6 || 7 || 7 || 8 || 9 || 9 || 10 || 11 || 11 || 12
|-
! duration
| 1 || 1.2 || 1.4 || 1.7 || 1.9 || 2.1 || 2.3 || 2.6 || 2.8 || 3
|-
|-
|}
|}

Latest revision as of 09:52, 8 June 2023

name DD-Black Claw Attack
icon M327
text [Special Bullets]: Deal ($damage)% damage and reduce the targets evasion by ($eva_red)% for ($duration) seconds, up to 3 stacks. [Passive]: When receiving a buff, gain +3 Special Bullets. When an ally whose on their buff tiles receives a buff, gain +1 Special Bullet. Can hold 99 Special Bullets. [Active]: On skill activation, all allies will retarget and prioritise their attacks to the echelon leader's current target for 3 seconds. Use Special Bullets for normal attacks until no Special Bullets remain.
initial 6
cooldown 16 15.6 15.1 14.7 14.2 13.8 13.3 12.9 12.4 12
damage 180 190 210 220 230 250 260 270 290 300
eva_red 6 7 7 8 9 9 10 11 11 12
duration 1 1.2 1.4 1.7 1.9 2.1 2.3 2.6 2.8 3