SR-2/skilldata: Difference between revisions
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{| class=gf-table | {| class=gf-table | ||
! name | ! name | ||
| colspan=10 | | | colspan=10 | Embezzlement Negotiations | ||
|- | |- | ||
! icon | ! icon | ||
| colspan=10 | | | colspan=10 | SR2 | ||
|- | |- | ||
! text | ! text | ||
| colspan=10 | | | colspan=10 | Marks the target with the current highest HP and prioritize attacking it for 3 seconds (prioritizes bosses if they are present). For 3 seconds, self attacks will have perfect accuracy, guaranteed critical hits and bypass HP shields. After 3 seconds, if the marked target is still on the battlefield, inflict a ($amp_cd_value)% amplification debuff on the target while applying a Taunt effect onto it which causes friendly units to target it, lasting ($duration) seconds. If the marked target dies or vanishes, all allies' remaining skill cooldown times are reduced by ($amp_cd_value)%. | ||
|- | |- | ||
! initial | ! initial | ||
| colspan=10 | | | colspan=10 | 4 | ||
|- | |- | ||
! | ! cooldown | ||
| | | 8 || 8 || 8 || 8 || 8 || 8 || 8 || 8 || 8 || 8 | ||
|- | |||
! amp_cd_value | |||
| 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25 | |||
|- | |||
! duration | |||
| 3 || 3.2 || 3.4 || 3.7 || 3.9 || 4.1 || 4.3 || 4.6 || 4.8 || 5 | |||
|- | |- | ||
|} | |} |
Latest revision as of 10:31, 27 June 2022
name | Embezzlement Negotiations | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | SR2 | |||||||||
text | Marks the target with the current highest HP and prioritize attacking it for 3 seconds (prioritizes bosses if they are present). For 3 seconds, self attacks will have perfect accuracy, guaranteed critical hits and bypass HP shields. After 3 seconds, if the marked target is still on the battlefield, inflict a ($amp_cd_value)% amplification debuff on the target while applying a Taunt effect onto it which causes friendly units to target it, lasting ($duration) seconds. If the marked target dies or vanishes, all allies' remaining skill cooldown times are reduced by ($amp_cd_value)%. | |||||||||
initial | 4 | |||||||||
cooldown | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 |
amp_cd_value | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 |
duration | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |