PNC Enemies
Revision as of 10:37, 23 November 2022 by MoonlightArchivist (talk | contribs)
Overview of all enemies in Project: Neural Cloud.
Contents
Lesser Sanctifiers
- Protector (Guard): Melee, Physical DEF. Skills: Halo Masking (8s) - Become immobilized for 5s. Physical DEF increased by 20%. Recovers HP equal to 50% Hashrate every second ; DEF Boost - Physical DEF +10%
- Defender (Warrior): Melee, AoE, Physical DMG. Skills: Sweeping Scythe (10s) - Deals Physical Damage to all enemies ahead within melee range. ; ATK Boost - ATK+10%
- Purger - Evolved (Sniper): Ranged, Outbreak, Physical DMG. Skills: Meticulous Hunter - Crit Rate increases by 1.5% for every 5% HP a target has lost. ; Law of the Jungle (10s) - Deals Physical Damage equal to 350%-45% ATK with a single shot. The lower the target's HP, the greater the damage dealt.
Intermediate Sanctifiers
- Kindness (Warrior): Melee, Piercing. Skills: Rock Splitter - When Kindness lands a Critical Hit, reduce the target's Physical DEF by 80% for 4 seconds. ; Titan's Strength (8s) - Obtain Titan's Strength for 4 seconds (Titan's Strength: Buff: Attack Speed increased by 50 points, Crit Rate increased by 60%.)
- Wisdom (Sniper): Ranged, Single-target, True DMG. Skills: Ruinous Rounds - Normal Attacks have a 60% chance to fire a [HEAT Warhead] that ignores Physical DEF and deals 150% more damage. ; Bloody Baptism - Resets the cooldown of [Final Redemption] after defeating an enemy. ; Final Redemption (10s) - Charges for 2 seconds, dealing True Damage equal to 600% ATK on the enemy with the lowest HP percentage.
- Modesty (Warrior): Summon. Skill: Extradition - Summons a random Lesser Sanctifier to join the battle every 3 seconds at the cost equal to 5% Max HP per summon.
Greater Sanctifiers (Bosses)
Faith
Final boss of Chapter 1 - Rossum.
Mara
Eosphorous
Overseer of the Sanctifiers.
Other enemies
- Baalia Training Machine (Guard): Object. Skill: Shooting Ban (60s) - Unable to move, attack or use skills. The less HS left after 30 seconds, the more rewards to be claimed. Only appears in EXP Collection, where all tiles adjacent to her have the Miasma permanent effect, dealing 10% max HP to units on this tile every 2 Seconds.
- DGC Receptacle (Guard): Object. Skill: Close-combat Ban (60s) - Unable to move, attack, or use skills. The less HP left after 30 seconds, the more rewards to be claimed. Only appears in DGC Collection.
- Temporary Roadblock (Sniper): Only have Max HP, Physical DEF and Operand DEF. Skill: Temporary Roadblock - Fragile obstacles that can be destroyed fast.
- Solid Roadblock (Guard): Only have Max HP, Physical DEF and Operand DEF. Skill: Solid Roadblock - A solid barrier that cannot be destroyed.
- Electromagnetic Radiation Device (Guard): Object. Skill: Magnetic Wave (15s) - Deals Operand Damage equivalent to 60% Hashrate every 1 second for 30 seconds.