User:Somnium/Repository
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★1
★2
Name | Type | Skill |
---|---|---|
Brute | Humanoid Melee Armourless | Skill 1 - |
Skill 2 - | ||
Dragoon | Humanoid Melee Armourless | Skill 1 - Extend firing range by 3 on Guard mode, and gain hp shield equal to 15% of max at the beginning of battle. Increase own firepower, firing rate, and movement speed by 50% when the shield is up. Lose all buffs when the shield breaks. |
Skill 2 - Normal attack will reduce enemy's firepower by 15% and accuracy by 25%, stack up to 3 times. | ||
SWAP Dragoon | Humanoid Melee Armourless | Skill 1 - Gain hp shield equal to 15% of max hp and 10% damage reduction (stack up to 3 times) at the beginning of battle. Increase own firepower, firing rate, and movement speed by 50% when the shield is up. Lose all buffs when the shield breaks, jump back, gain 50% evasion and extend firing range by 3. |
Skill 2 - Normal attack will reduce enemy's firepower by 15% and accuracy by 25%, stack up to 3 times. | ||
SWAP Guard | Humanoid Melee Armourless | Skill 1 - Provide hp shield to all humanoid allies based on 4% own max health that lasts 10s. If the target does not have hp shield, increase their evasion by 50%, else increase their firepower by 10%, lasts 5s. |
Skill 2 - Gain 20% damage reduction, lasts 5s. When the buff expires, deal 1.2 damage to enemy in front of self. | ||
SWAP Ripper | Humanoid Ranged Armourless | Skill 1 - If skill activates during Guard mode, increase self evasion by 120%, else increase self firepower by 90%, lasts 5s. |
Skill 2 - Activates every 8s or when there's hp lost, gain force field that lasts 2s in the Guard state, else increase firepower by 80% that lasts 3s. | ||
SWAP Vespid | Humanoid Ranged Armourless | Skill 1 - Increase firepower and accuracy of all ranged allies by 8% and 30% respectively, cannot stack. |
Skill 2 - First attack will prioritise enemy with the highest health. Critical hit will decrease enemy's firepower, firing rate, and movement speed by 10% that last 3s and cannot stack. After the first attack, skill will be triggered again every 3 attacks. | ||
SWAP Striker | Humanoid Ranged Armourless | Skill 1 - Gain 80% firepower up at the beginning of battle, lasts 5s. |
Skill 2 - Every 4 attack inflicts additional 2.5 times the difference between own AP and enemy's armour, with 1 being the minimum. | ||
Aegis | Humanoid Melee Armoured | Skill 1 - Gain 40 hp shield that lasts 5s. |
Skill 2 - Gain 10% damage reduction, and provide 5% damage reduction to allies in the same row, stack up to 3 times. | ||
SWAP Aegis | Humanoid Melee Armoured | Skill 1 - Gain 40 hp shield that lasts 5s. |
Skill 2 - The higher the number of dummy link is, the lower damage it receives, with each dummy providing 6% damage reduction. When hp shield is up, damage received will not exceed the hp shield value. | ||
Nemeum | Machine Ranged Armoured | Skill 1 - Attack will plant a mark on the target that lasts 5s. When attacking marked enemy, for every layer of mark planted on target, increase own critical hit by 5% that stack 10 times. |
Skill 2 - Each attack inflicts additional damage equal to target's 0.5% max hp, capped at 200% damage. | ||
Manticore | Machine Ranged Armoured | Skill 1 - |
Skill 2 - | ||
Tarantula | Machine Melee Armoured | Skill 1 - After attacking 6 times, call forth a reinforcement that inherits 100% stat and lasts 10s. Every time there's lost dummy, call forth a reinforcement that inherits 100% stats that lasts 10s, and gain hp shield equal to one dummy max hp. |
Skill 2 - The lower its hp is, the lower damage taken. For every 3% hp lost, gain 1% damage reduction. Effect will still persist when entering new battle. | ||
SWAP Prowler | Machine・Melee・Armourless | Skill 1 - In Guard mode, increase firepower and evasion of unit right behind self, else, increase firepower and evasion of unit within 3 units. Buff value are 15% and 40% respectively, stack up to 3 times. |
Skill 2 - Provide 24 shield to all allies. If allies is a melee unit, for every 1% lost hp, the shield value increased by 2%, lasts 10s and stack up to 3 times. |