WKp/skilldata: Difference between revisions
< WKp
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{| class=gf-table | {| class=gf-table | ||
! name | ! name | ||
| colspan=10 | | | colspan=10 | Nightfire | ||
|- | |- | ||
! icon | ! icon | ||
Line 7: | Line 7: | ||
|- | |- | ||
! text | ! text | ||
| colspan=10 | | | colspan=10 | [Passive]: Deals ($pass_value)x dummy-link-ignoring damage to the attacked target in a 1.5 unit radius. [Active]: During night battles, prioritize targets which have not attacked yet, checking enemies for ($duration1) seconds. Enemies damaged by this skill have their evasion decreased by ($debuff)% for ($duration2) seconds. (Stacks once, Can only be used during night) | ||
|- | |- | ||
! | ! initial | ||
| | | colspan=10 | 6 | ||
|- | |||
! cooldown | |||
| 20 || 19.6 || 19.1 || 18.7 || 18.2 || 17.8 || 17.3 || 16.9 || 16.4 || 16 | |||
|- | |||
! pass_value | |||
| 0.1 || 0.11 || 0.12 || 0.13 || 0.15 || 0.16 || 0.17 || 0.18 || 0.19 || 0.2 | |||
|- | |||
! duration1 | |||
| 3 || 3.2 || 3.5 || 3.7 || 3.9 || 4.2 || 4.4 || 4.6 || 4.8 || 5 | |||
|- | |||
! duration2 | |||
| 2 || 2.1 || 2.2 || 2.3 || 2.5 || 2.6 || 2.7 || 2.8 || 2.9 || 3 | |||
|- | |- | ||
|} | |} |
Revision as of 08:54, 9 July 2020
name | Nightfire | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | WKp | |||||||||
text | [Passive]: Deals ($pass_value)x dummy-link-ignoring damage to the attacked target in a 1.5 unit radius. [Active]: During night battles, prioritize targets which have not attacked yet, checking enemies for ($duration1) seconds. Enemies damaged by this skill have their evasion decreased by ($debuff)% for ($duration2) seconds. (Stacks once, Can only be used during night) | |||||||||
initial | 6 | |||||||||
cooldown | 20 | 19.6 | 19.1 | 18.7 | 18.2 | 17.8 | 17.3 | 16.9 | 16.4 | 16 |
pass_value | 0.1 | 0.11 | 0.12 | 0.13 | 0.15 | 0.16 | 0.17 | 0.18 | 0.19 | 0.2 |
duration1 | 3 | 3.2 | 3.5 | 3.7 | 3.9 | 4.2 | 4.4 | 4.6 | 4.8 | 5 |
duration2 | 2 | 2.1 | 2.2 | 2.3 | 2.5 | 2.6 | 2.7 | 2.8 | 2.9 | 3 |