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ACR/skilldata: Difference between revisions

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| colspan=10 | [Active]: Increase self rate of fire by 50% for 5 seconds. When skill is active, reduce the damage of the attacked target by 20% for 3 seconds. This effect can stack up to 5 layers. [Passive]: When attacking enemies with negative effects, increase damage dealt. Increase damage dealt by 10% when there is 1 type of negative effect on the enemy, with an additional 5% damage per additional type of negative effect. Negative effects include: -DMG, -ROF, -ACC, -EVA, -Armor, -Movespeed, Burning, Stun.
| colspan=10 | [Active]: Increase self rate of fire by ($rof_value)% for 5 seconds. When skill is active, reduce the damage of the attacked target by ($debuff_value)% for 3 seconds. This effect can stack up to 5 layers. [Passive]: When attacking enemies with negative effects, increase damage dealt. Increase damage dealt by ($pass_value1)% when there is 1 type of negative effect on the enemy, with an additional ($pass_value2)% damage per additional type of negative effect. Negative effects include: -DMG, -ROF, -ACC, -EVA, -Armor, -Movespeed, Burning, Stun.
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Revision as of 18:36, 8 August 2019

name Shadow Strangling Tune
icon ACRs
text [Active]: Increase self rate of fire by ($rof_value)% for 5 seconds. When skill is active, reduce the damage of the attacked target by ($debuff_value)% for 3 seconds. This effect can stack up to 5 layers. [Passive]: When attacking enemies with negative effects, increase damage dealt. Increase damage dealt by ($pass_value1)% when there is 1 type of negative effect on the enemy, with an additional ($pass_value2)% damage per additional type of negative effect. Negative effects include: -DMG, -ROF, -ACC, -EVA, -Armor, -Movespeed, Burning, Stun.
initial 6
cooldown 10 9.8 9.6 9.3 9.1 8.9 8.7 8.4 8.2 8
rof_value 20 23 27 30 33 37 40 43 47 50
debuff_value 10 11 12 13 14 16 17 18 19 20
pass_value1 5 6 6 7 7 8 8 9 9 10
pass_value2 3 3 3 4 4 4 4 5 5 5