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=== Combating Standard Enemies ===
=== Combating Standard Enemies ===
Possessing one of the highest base DMG stats of all HG's, Contender can reliably take out enemies herself assuming she's equipped with HP Rounds not AP Rounds, however you should not solely rely on her taking out everything, pair her well with certain echelons so that they can compensate for Contenders poor ROF stat and lack of supporting buffs, remember Contender's skill will only affect '''ONE TARGET''', make sure she targets the right one and doesn't overkill something instead, otherwise you're wasting her skill.
Possessing one of the highest base DMG stats of all HG's, Contender can reliably take out enemies herself assuming she's equipped with HP Rounds not AP Rounds, however you should not solely rely on her taking out everything, pair her well with certain echelons so that they can compensate for Contenders poor ROF stat and lack of supporting buffs, remember Contender's skill will only affect '''ONE TARGET''', make sure she targets the right one and doesn't overkill something instead, otherwise you're wasting her skill.
== Formation ==
=== Tile Bonuses ===
Being a Handgun it is Normal to talk about the Buffs the Handgun Provides and for Contender her buff is Pretty Average. Buffing Damage and Critical Rate for Tile Number 1,2,3,4,6,7,8,9 Essentially Making her buff Area very all Around Although the Amount the Buff the Contender gives isn't too great nor too weak (Considering she has a X5 Dummy link) Giving Damage buff by 30% and Critical rate for 20% Respectively
<div style="width:470px;">
<div class=tabButtonLane>{{#widget:button|name=Tiles|class=tabButton-active}}</div>
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<div style="background:rgba(0, 0, 0, 0.5);vertical-align:top;height:100px;text-align:left;padding:15px;margin:5px;flex-grow:1">
  <div data-tdoll-stat-id="aura1_t">{{{aura1_t|Affects all guns}}}</div>
  <div data-tdoll-stat-id="aura2_t">{{{aura2_t|Increases damage by}}}</div>
  <div data-tdoll-stat-id="aura3_t">{{{aura3_t|15%<small>(x1)</small>/ 18%<small>(x2)</small>/ 22%<small>(x3)</small>/ 26%<small>(x4)</small>/ 30%<small>(x5)</small>}}}</div>
  <div data-tdoll-stat-id="aura4_t">{{{aura4_t|Increases Critical rate by}}}</div>
  <div data-tdoll-stat-id="aura4_t">{{{aura5_t|10%<small>(x1)</small>/ 12%<small>(x2)</small>/ 15%<small>(x3)</small>/ 17%<small>(x4)</small>/ 20%<small>(x5)</small>}}}</div>
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<div style="background-color:transparent;text-align:center;margin:auto;padding: 0 4px 0 0" >
{| style="background: rgba(0, 0, 0, 0.25);padding:10px"  cellpadding = 15%
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| style="background:rgba(0, 255, 222, 1)"|
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| style="background:rgba(0, 255, 222, 1)"|
| style="background:rgba(255, 255, 255, 1)"|
| style="background:rgba(0, 255, 222, 1)"|
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|}
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{{clr}}
It is very Important to move your other T-dolls in the same Echelon based on Where her Positions are if you wanted to Maximize the buff she gives.
== Skill Usage ==
Since her Positions in the Echelon affects how her skill will work, It is very Important to Consider what her Main Target will be
If you place her in the back column, She will target the furthest enemy of her (I'm pretty unsure how this works so a little more information on this would be appreciated)
{{TileGrid||0|||0|||0||}}
If you place her in the middle column, She will target the Enemy with the highest HP (Great for dealing with Tanking units)
{{TileGrid|||0|||0|||0|}}
If you place her in the front column, She will Target the Closest Enemy (Not really Recommending this placement as you will risk Damaging her in the Process)
{{TileGrid||||0|||0|||0}}

Revision as of 12:05, 19 July 2019

"Maintenance is still ongoing."

This article is a work in progress. Additional information will follow soon.

Contender Strategy Quotes Live2D

Contender Placements in the Echelon

Combating Armored Enemies

Being the only Handgun in the game that can equip AP Rounds, Contender can prove useful in night battles against Armored Units especially her skill as it can help determine what Enemy should be eliminated first. (Contender's tile placement in battle determines what unit's she'll target with her skill) If placed correctly would help the Echelon prioritize the most threatening enemy in the battle and minimizing the losses of the Echelon.

Combating Bosses

Due to her skill and ability to equip AP Rounds, Contender is a great choice for Boss killing setups (Armored or not) and the skill itself can do reliable damage to Bosses, But the real benefit of her skill here is on Max Level as it will mark the target as well as amplify the damage received to said target by 40% form all sources. This is beneficial for Echelons which have a high priority on DPS such as ROF focused RFHG echelons and Burst or Active Skill MGSG echelons and even standard ARSMG echelons. One thing to note about Contender's skill is that the marked target will be the target of focus, causing all your T-dolls to prioritize said target, this is incredibly effective at making sure your echelon can take out the boss ASAP.

Combating Standard Enemies

Possessing one of the highest base DMG stats of all HG's, Contender can reliably take out enemies herself assuming she's equipped with HP Rounds not AP Rounds, however you should not solely rely on her taking out everything, pair her well with certain echelons so that they can compensate for Contenders poor ROF stat and lack of supporting buffs, remember Contender's skill will only affect ONE TARGET, make sure she targets the right one and doesn't overkill something instead, otherwise you're wasting her skill.

Formation

Tile Bonuses

Being a Handgun it is Normal to talk about the Buffs the Handgun Provides and for Contender her buff is Pretty Average. Buffing Damage and Critical Rate for Tile Number 1,2,3,4,6,7,8,9 Essentially Making her buff Area very all Around Although the Amount the Buff the Contender gives isn't too great nor too weak (Considering she has a X5 Dummy link) Giving Damage buff by 30% and Critical rate for 20% Respectively

Affects all guns
Increases damage by
15%(x1)/ 18%(x2)/ 22%(x3)/ 26%(x4)/ 30%(x5)
Increases Critical rate by
10%(x1)/ 12%(x2)/ 15%(x3)/ 17%(x4)/ 20%(x5)

It is very Important to move your other T-dolls in the same Echelon based on Where her Positions are if you wanted to Maximize the buff she gives.

Skill Usage

Since her Positions in the Echelon affects how her skill will work, It is very Important to Consider what her Main Target will be

If you place her in the back column, She will target the furthest enemy of her (I'm pretty unsure how this works so a little more information on this would be appreciated)

If you place her in the middle column, She will target the Enemy with the highest HP (Great for dealing with Tanking units)

If you place her in the front column, She will Target the Closest Enemy (Not really Recommending this placement as you will risk Damaging her in the Process)