Type 100/skilldata: Difference between revisions
< Type 100
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| colspan=10 | Deploys a shield | | colspan=10 | Deploys a shield which absorbs ($shield_value) for 5 seconds. If the shield breaks, increases own evasion by ($evasion_value) for ($time_value) seconds. If the shield expires without breaking, increases own firepower by ($damage_value) for ($time_value) seconds instead. | ||
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| 20 || ? || ? || ? || ? || ? || ? || ? || ? || 16 | | 20 || ? || ? || ? || ? || ? || ? || ? || ? || 16 | ||
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! | ! shield_value | ||
| 15 || ? || ? || ? || ? || ? || ? || ? || ? || 45 | | 15 || ? || ? || ? || ? || ? || ? || ? || ? || 45 | ||
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Revision as of 08:47, 1 August 2018
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text | Deploys a shield which absorbs ($shield_value) for 5 seconds. If the shield breaks, increases own evasion by ($evasion_value) for ($time_value) seconds. If the shield expires without breaking, increases own firepower by ($damage_value) for ($time_value) seconds instead. | |||||||||
initial | 8 | |||||||||
cooldown | 20 | ? | ? | ? | ? | ? | ? | ? | ? | 16 |
shield_value | 15 | ? | ? | ? | ? | ? | ? | ? | ? | 45 |
evasion_value | 30 | ? | ? | ? | ? | ? | ? | ? | ? | 65 |
damage_value | 40 | ? | ? | ? | ? | ? | ? | ? | ? | 85 |
time_value | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |