Vector/skilldata: Difference between revisions
< Vector
Duongham2511 (talk | contribs) No edit summary |
m Correcting the initial cooldown of the skill from 6 to 3 sec based on ingame index. |
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| Line 13: | Line 13: | ||
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! initial | ! initial | ||
| colspan=10 | | | colspan=10 | 3 | ||
|- | |- | ||
! damage_value | ! damage_value | ||
Revision as of 17:53, 19 June 2018
| name | Incendiary Grenade | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| icon | Napalm | ||||||||||
| text | Throws an incendiary grenade that deals ($damage_value)x Vector's damage and a DoT of ($damage2_value)x Vectors damage for ($time_value) seconds within a radius of 1.5 units. | ||||||||||
| cooldown | 20.0 | 19.6 | 19.1 | 18.7 | 18.2 | 17.8 | 17.3 | 16.9 | 16.4 | 16.0 | |
| initial | 3 | ||||||||||
| damage_value | 3.5 | 3.9 | 4.3 | 4.7 | 5.1 | 5.4 | 5.8 | 6.2 | 6.6 | 7.0 | |
| damage2_value | 0.5 | 0.6 | 0.6 | 0.7 | 0.7 | 0.8 | 0.8 | 0.9 | 0.9 | 1.0 | |
| time_value | 2.0 | 2.4 | 2.7 | 3.0 | 3.4 | 3.7 | 4.0 | 4.3 | 4.7 | 5.0 | |
