Template:T-Doll: Difference between revisions
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Line 82: | Line 82: | ||
|fullname = | |fullname = | ||
|voiceactor = | |voiceactor = | ||
|characterid = | |characterid = <!--adjust according to voice files, leave alone if unsure--> | ||
|min_dmg= | |min_dmg= <!--damage at lv1--> | ||
|max_dmg= | |max_dmg= <!--damage at lv100--> | ||
|min_eva= | |min_eva= <!--evasion--> | ||
|max_eva= | |max_eva= | ||
|min_acc= | |min_acc= <!--accuracy--> | ||
|max_acc= | |max_acc= | ||
|min_rof= | |min_rof= <!--rate of fire/attack speed--> | ||
|max_rof= | |max_rof= | ||
|min_hp= | |min_hp= | ||
|max_hp= | |max_hp= | ||
|mov= | |mov= <!--movement speed--> | ||
|craft=build time | |craft= <!--build time--> | ||
|aura1= aura effect line1 | |aura1= <!--aura effect line1--> | ||
|aura2= | |aura2= <!--aura effect line2--> | ||
|aura3= | |aura3= <!--aura effect line3--> | ||
|tile1= <--! put 1 to light up a tile --> | |tile1= <--! put 1 to light up a tile --> | ||
|tile2= <--! put 1 to light up a tile --> | |tile2= <--! put 1 to light up a tile --> | ||
Line 106: | Line 106: | ||
|tile8= <--! put 1 to light up a tile --> | |tile8= <--! put 1 to light up a tile --> | ||
|tile9= <--! put 1 to light up a tile --> | |tile9= <--! put 1 to light up a tile --> | ||
|skillname = <-- | |skillname = <!-- Skill name --> | ||
|skillid = <-- | |skillid = <!-- leave alone if unsure --> | ||
| GAIN_CN = <-- | | GAIN_CN = <!-- when obtaining a doll --> | ||
| GAIN_JP = | | GAIN_JP = | ||
| GAIN_EN = | | GAIN_EN = | ||
| DIALOGUE1_CN = <-- | | DIALOGUE1_CN = <!-- secretary 1--> | ||
| DIALOGUE1_JP = | | DIALOGUE1_JP = | ||
| DIALOGUE1_EN = <-- | | DIALOGUE1_EN = | ||
| DIALOGUE2_CN = <!-- secretary 2--> | |||
| DIALOGUE2_JP = | | DIALOGUE2_JP = | ||
| DIALOGUE2_EN = | | DIALOGUE2_EN = | ||
| DIALOGUE3_CN = <-- | | DIALOGUE3_CN = <!-- secretary 3--> | ||
| DIALOGUE3_JP = | | DIALOGUE3_JP = | ||
| DIALOGUE3_EN = | | DIALOGUE3_EN = | ||
| backgroundinfo = <-- | | backgroundinfo = <!-- content under background header--> | ||
| trivia = <-- | | trivia = <!-- content under trivia header--> | ||
| references = <-- | | references = <!-- content under references header--> | ||
|}} | |}} | ||
</pre> | </pre> | ||
</noinclude> | </noinclude> |
Revision as of 18:21, 1 September 2016
DO NOT TOUCH THIS PAGE. Use the code below on a new page to use this template.
{{T-Doll|title = <!--insert T-Doll name here, by default will be page name--> |nationality = |classification = |rarity = |manufacturer = |artist = |fullname = |voiceactor = |characterid = <!--adjust according to voice files, leave alone if unsure--> |min_dmg= <!--damage at lv1--> |max_dmg= <!--damage at lv100--> |min_eva= <!--evasion--> |max_eva= |min_acc= <!--accuracy--> |max_acc= |min_rof= <!--rate of fire/attack speed--> |max_rof= |min_hp= |max_hp= |mov= <!--movement speed--> |craft= <!--build time--> |aura1= <!--aura effect line1--> |aura2= <!--aura effect line2--> |aura3= <!--aura effect line3--> |tile1= <--! put 1 to light up a tile --> |tile2= <--! put 1 to light up a tile --> |tile3= <--! put 1 to light up a tile --> |tile4= <--! put 1 to light up a tile --> |tile6= <--! put 1 to light up a tile --> |tile7= <--! put 1 to light up a tile --> |tile8= <--! put 1 to light up a tile --> |tile9= <--! put 1 to light up a tile --> |skillname = <!-- Skill name --> |skillid = <!-- leave alone if unsure --> | GAIN_CN = <!-- when obtaining a doll --> | GAIN_JP = | GAIN_EN = | DIALOGUE1_CN = <!-- secretary 1--> | DIALOGUE1_JP = | DIALOGUE1_EN = | DIALOGUE2_CN = <!-- secretary 2--> | DIALOGUE2_JP = | DIALOGUE2_EN = | DIALOGUE3_CN = <!-- secretary 3--> | DIALOGUE3_JP = | DIALOGUE3_EN = | backgroundinfo = <!-- content under background header--> | trivia = <!-- content under trivia header--> | references = <!-- content under references header--> |}}