GFL2 Battle Traits: Difference between revisions
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==Deep Blocker== | ==Deep Blocker== | ||
#Unaffected by control effects like Stun, Taunt, Command Prohibition, or Frigid | #Unaffected by control effects like Stun, Taunt, Command Prohibition, or Frigid | ||
#Spawner - Standard | #Spawner - Standard, Oljefat | ||
==Emerge== | ==Emerge== | ||
Line 36: | Line 36: | ||
==Lingering Impact== | ==Lingering Impact== | ||
#Creates tiles with varying effects. | #Creates tiles with varying effects. | ||
#Thorn - HYD Type I | #Thorn - HYD Type I, Oljefat |
Latest revision as of 05:52, 14 December 2024
Tentative:
Battle Trait Name:
- Info
- Enemies with trait
Frontal Assault[edit]
- Rarely takes cover and focuses solely on attacking the nearest enemy
- Thorn Type I, Ravn, Rushbat Type I, Wolf Spider Type II, Thorn - HYD Type I
Agile Combat[edit]
- Will use Cover and fight with various tactics.
- Felade Type I
Swift Sprinter[edit]
- Able to move long distances. Unable to climb over cover or onto high ground due to its short stature. Also unable to attack enemies from behind Cover.
- Crysmole Type I
Blast Zone[edit]
- Deals AoE damage to enemy units within the specified area and ignores Cover.
- Felaste
Covert Ops[edit]
- Always attacks from behind Cover.
- Felaskju Type I, Thoad - COR Type I
Deep Blocker[edit]
- Unaffected by control effects like Stun, Taunt, Command Prohibition, or Frigid
- Spawner - Standard, Oljefat
Emerge[edit]
- Cracks open and unleashes the monster(s) within at the start of the turn.
- Spawner - Standard
Lingering Impact[edit]
- Creates tiles with varying effects.
- Thorn - HYD Type I, Oljefat