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Centaureissi - Unbound Wings/skilldata: Difference between revisions

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{| class=gf-table
{| class=gf-table
! name  
! name  
| colspan=10 |  
| colspan=10 | Impetuous Archlight
|-
|-
! icon
! icon
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|-
|-
! text
! text
| colspan=10 |  
| colspan=10 | Tosses a concussive charge towards an attacking enemy in front of self, dealing {{Color|PNCRed|Physical Damage equal to ($percent)% ATK that can crit}} and applying {{Color|PNCRed|Confusion}} for 3 seconds to all enemies in radius of effect. This ability has a 9 second cooldown which is reduced by 0.8 seconds when allied Dolls Dodge 1 times. This cooldown cannot be reduced to a time lower than 3 seconds. Upon attacking a {{Color|PNCRed|Blinded}} target, gain a stack of [Focus], which increases own damage dealt by ($percent2)%, max 6 stacks. Upon accumulating 6 [Focus] stacks, enter [Fatal Focus] for 6 seconds. While in this state, Attack Speed is increased by ($percent3)%, concussive charge deals additional {{Color|PNCRed|Physical Damage equal to ($percent4)% that can crit}}, and attacking {{Color|PNCRed|Blinded}} targets grants charge. When this state ends, purge all [Focus] stacks, the[sic] convert all charge to [Focus] stacks.
|-
|-
! percent
| 180 || 194.4 || 208.8 || 223.2 || 241.2 || 262.8 || 284.4 || 306 || 333 || 360
|-
! percent2
| 3.5 || 3.7 || 3.9 || 4.1 || 4.3 || 4.7 || 4.9 || 5.3 || 5.6 || 6
|-
! percent3
| 20 || 21.6 || 23.2 || 24.8 || 26.8 || 29.2 || 31.6 || 34 || 37 || 40
|-
! percent4
| 50 || 54 || 58 || 62 || 67 || 73 || 79 || 85 || 92.5 || 100
|}
|}

Latest revision as of 02:28, 11 December 2024

Table documentation: Template:SkillPanel#Using skill subpages

name Impetuous Archlight
icon Centaureissi_-_Unbound_Wings_passive
text Tosses a concussive charge towards an attacking enemy in front of self, dealing Physical Damage equal to ($percent)% ATK that can crit and applying Confusion for 3 seconds to all enemies in radius of effect. This ability has a 9 second cooldown which is reduced by 0.8 seconds when allied Dolls Dodge 1 times. This cooldown cannot be reduced to a time lower than 3 seconds. Upon attacking a Blinded target, gain a stack of [Focus], which increases own damage dealt by ($percent2)%, max 6 stacks. Upon accumulating 6 [Focus] stacks, enter [Fatal Focus] for 6 seconds. While in this state, Attack Speed is increased by ($percent3)%, concussive charge deals additional Physical Damage equal to ($percent4)% that can crit, and attacking Blinded targets grants charge. When this state ends, purge all [Focus] stacks, the[sic] convert all charge to [Focus] stacks.
percent 180 194.4 208.8 223.2 241.2 262.8 284.4 306 333 360
percent2 3.5 3.7 3.9 4.1 4.3 4.7 4.9 5.3 5.6 6
percent3 20 21.6 23.2 24.8 26.8 29.2 31.6 34 37 40
percent4 50 54 58 62 67 73 79 85 92.5 100