Makiatto/skill3data: Difference between revisions
< Makiatto
AndyVipEvil (talk | contribs) Created page with "{| class=gf-table ! name | colspan=10 | Professional means |- ! icon | colspan=10 | dodgeBuffSelf |- ! text | Select an enemy target within a 9-title radius, cause physical damage equal to ($dmg_value)% ATK, gain 4 confectance index point, and obtain 2 stacks of Conventional strategies. Conventional strategy: Reduce taken range damage received by 25%. Each time you receive range damage, 1 stack is consumed, up to 3 stacks. |- ! damage_value | 100 |- ! Stability damage |..." |
AndyVipEvil (talk | contribs) No edit summary |
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Conventional strategy: Reduce taken range damage received by 25%. Each time you receive range damage, 1 stack is consumed, up to 3 stacks. | Conventional strategy: Reduce taken range damage received by 25%. Each time you receive range damage, 1 stack is consumed, up to 3 stacks. | ||
|- | |- | ||
! | ! dmg_value | ||
| 100 | | 100 | ||
|- | |- |
Revision as of 04:14, 7 December 2024
name | Professional means | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | dodgeBuffSelf | |||||||||
text | Select an enemy target within a 9-title radius, cause physical damage equal to ($dmg_value)% ATK, gain 4 confectance index point, and obtain 2 stacks of Conventional strategies.
Conventional strategy: Reduce taken range damage received by 25%. Each time you receive range damage, 1 stack is consumed, up to 3 stacks. | |||||||||
dmg_value | 100 | |||||||||
Stability damage | 2 | |||||||||
turn_cooldown | 3 | |||||||||
skilllevelcount | 1 |