Rintaro Okabe/skill3data: Difference between revisions
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Created page with "Table documentation: Template:SkillPanel#Using skill subpages {| class=gf-table ! name | colspan=5 | |- ! icon | colspan=5 | Rintaro_Okabe_ultimate |- ! skilllevelcount..." |
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{| class=gf-table | {| class=gf-table | ||
! name | ! name | ||
| colspan=5 | | | colspan=5 | This is the choice of Steins Gate! | ||
|- | |- | ||
! icon | ! icon | ||
Line 11: | Line 11: | ||
|- | |- | ||
! text | ! text | ||
| colspan=5 | | | colspan=5 | Travels through time, resetting all surviving LabMem members to their states at the start of battle (resetting their HP, position in the field, debuff statuses), <span style="color:#00FF00">healing</span> all allies for ($percent)% of Hashrate | ||
|- | |||
! percent | |||
| 250 || 312.5 || 375 || 437.5 || 500 | |||
|- | |||
! cooldown | |||
| 30 || 30 || 30 || 30 || 30 | |||
|- | |||
|} | |} |
Latest revision as of 02:49, 9 July 2024
Table documentation: Template:SkillPanel#Using skill subpages
name | This is the choice of Steins Gate! | ||||
---|---|---|---|---|---|
icon | Rintaro_Okabe_ultimate | ||||
skilllevelcount | 5 | ||||
text | Travels through time, resetting all surviving LabMem members to their states at the start of battle (resetting their HP, position in the field, debuff statuses), healing all allies for ($percent)% of Hashrate | ||||
percent | 250 | 312.5 | 375 | 437.5 | 500 |
cooldown | 30 | 30 | 30 | 30 | 30 |