Welcome to IOPWiki, Commander.
We are searching for editors to complete gameplay topics in all games. You can contribute without an account. Learn how to contribute and join our Discord server.

HK433/skilldata: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
Line 9: Line 9:
| colspan=10 | [Passive]: The first time an Elite enemy unit's HP drops below 70% from an attack, launch a small grenade at them, dealing ($dam_value1)x damage in a radius of 1.5 units. This damage scales with the targets Dummy-links. Additional grenades will be launched from the users Dummy-links if multiple units drop below the HP threshold.
| colspan=10 | [Passive]: The first time an Elite enemy unit's HP drops below 70% from an attack, launch a small grenade at them, dealing ($dam_value1)x damage in a radius of 1.5 units. This damage scales with the targets Dummy-links. Additional grenades will be launched from the users Dummy-links if multiple units drop below the HP threshold.


[Active]: Increases own damage by ($dam_value2)% for ($duration) seconds. If current DPS is not the highest out of all present allies on skill activation, increases own damage by ($dam_Value3)% instead.
[Active]: Increases own damage by ($dam_value2)% for ($duration) seconds. If current DPS is not the highest out of all present allies on skill activation, increases own damage by ($dam_value3)% instead.
|-
|-
! initial
! initial

Latest revision as of 00:14, 13 March 2024

name Enduring Glory
icon HK433
text [Passive]: The first time an Elite enemy unit's HP drops below 70% from an attack, launch a small grenade at them, dealing ($dam_value1)x damage in a radius of 1.5 units. This damage scales with the targets Dummy-links. Additional grenades will be launched from the users Dummy-links if multiple units drop below the HP threshold.

[Active]: Increases own damage by ($dam_value2)% for ($duration) seconds. If current DPS is not the highest out of all present allies on skill activation, increases own damage by ($dam_value3)% instead.

initial 4
cooldown 20 19.6 19.1 18.7 18.2 17.8 17.3 16.9 16.4 16
dam_value1 0.8 0.9 1.1 1.2 1.3 1.5 1.6 1.7 1.9 2
dam_value2 40 43 47 50 53 57 60 63 67 70
dam_value3 50 56 61 67 72 78 83 89 94 100
duration 6 6.4 6.9 7.3 7.8 8.2 8.7 9.1 9.6 10