HK433/skilldata: Difference between revisions
< HK433
HellScythe42 (talk | contribs) Created page with "{| class=gf-table ! name | colspan=10 | Placeholder Name |- ! icon | colspan=10 | HK433 |- ! text | colspan=10 | Placeholder text, did you know this is a placeholder descripti..." |
Added skill name, description, and values. |
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{| class=gf-table | {| class=gf-table | ||
! name | ! name | ||
| colspan=10 | | | colspan=10 | Enduring Glory | ||
|- | |- | ||
! icon | ! icon | ||
Line 7: | Line 7: | ||
|- | |- | ||
! text | ! text | ||
| colspan=10 | | | colspan=10 | Passive: When an enemy elite unit's HP falls below 70% for the first time, launch a small grenade at them, dealing ($gren_damage)x damage that scales with Dummy-Links in a radius of 1.5.<br> | ||
Active: Increase self damage by ($self_damage1)% for ($duration) seconds. If self damage output is not the highest out of all present allies when the skill activates, increase self damage to ($self_damage2)%. | |||
|- | |- | ||
! initial | ! initial | ||
| colspan=10 | | | colspan=10 | 4 | ||
|- | |- | ||
! | ! Cooldown | ||
| | | 20 || 19.6 || 19.1 || 18.7 || 18.2 || 17.8 || 17.3 || 16.9 || 16.4 || 16 | ||
|- | |||
! gren_damage | |||
| 0.8 || 0.9 || 1.1 || 1.2 || 1.3 || 1.5 || 1.6 || 1.7 || 1.9 || 2 | |||
|- | |||
! duration | |||
| 6 || 6.4 || 6.9 || 7.3 || 7.8 || 8.2 || 8.7 || 9.1 || 9.6 || 10 | |||
|- | |||
! self_damage1 | |||
| 40 || 43 || 47 || 50 || 53 || 57 || 60 || 63 || 67 || 70 | |||
|- | |||
! self_damage2 | |||
| 50 || 56 || 61 || 67 || 72 || 78 || 83 || 89 || 94 || 100 | |||
|- | |- | ||
|} | |} |
Revision as of 15:20, 27 February 2024
name | Enduring Glory | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | HK433 | |||||||||
text | Passive: When an enemy elite unit's HP falls below 70% for the first time, launch a small grenade at them, dealing ($gren_damage)x damage that scales with Dummy-Links in a radius of 1.5. Active: Increase self damage by ($self_damage1)% for ($duration) seconds. If self damage output is not the highest out of all present allies when the skill activates, increase self damage to ($self_damage2)%. | |||||||||
initial | 4 | |||||||||
Cooldown | 20 | 19.6 | 19.1 | 18.7 | 18.2 | 17.8 | 17.3 | 16.9 | 16.4 | 16 |
gren_damage | 0.8 | 0.9 | 1.1 | 1.2 | 1.3 | 1.5 | 1.6 | 1.7 | 1.9 | 2 |
duration | 6 | 6.4 | 6.9 | 7.3 | 7.8 | 8.2 | 8.7 | 9.1 | 9.6 | 10 |
self_damage1 | 40 | 43 | 47 | 50 | 53 | 57 | 60 | 63 | 67 | 70 |
self_damage2 | 50 | 56 | 61 | 67 | 72 | 78 | 83 | 89 | 94 | 100 |