Tactical Doll: Difference between revisions
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| Submachine gun (冲锋枪) | | Submachine gun (冲锋枪) | ||
| SMG | | SMG | ||
| | | One of the two tank classes, combined very high health with high evasion, high rate of fire, below average damage and accuracy. | ||
|- | |- | ||
| Rifle (步枪) | | Rifle (步枪) | ||
Line 31: | Line 31: | ||
| MG | | MG | ||
| Highest DPS (Damage Per Second), very high health, average accuracy and evasion, but require loading between short firing burst (causing no damage during loading time). | | Highest DPS (Damage Per Second), very high health, average accuracy and evasion, but require loading between short firing burst (causing no damage during loading time). | ||
|- | |||
| Shotgun (霰彈槍) | |||
| SG | |||
| The second tank class, having highest HP and having additional stat of armour, the typical meat shield with good crow control. | |||
|} | |} | ||
* There are | * There are 140 Tactical Dolls as of the January 25th, 2017 update. | ||
==Tactical Doll Stats== | ==Tactical Doll Stats== | ||
* Health [[File:Icon_hp.png|20px]] will improve from leveling up. | * Health [[File:Icon_hp.png|20px]] will improve from leveling up. | ||
* Damage [[File:Icon_dmg.png|20px]], Evasion [[File:Icon_eva.png|20px]], Accuracy [[File:Icon_acc.png|20px]] & Rate of Fire [[File:Icon_rof.png|20px]] don't directly improve by leveling up, but their maximum limits will increase and have to be upgraded manually by Powerup/Enhancement. | * Damage [[File:Icon_dmg.png|20px]], Evasion [[File:Icon_eva.png|20px]], Accuracy [[File:Icon_acc.png|20px]] & Rate of Fire [[File:Icon_rof.png|20px]] don't directly improve by leveling up, but their maximum limits will increase and have to be upgraded manually by Powerup/Enhancement. | ||
* Armour [[File:Icon_armor.png|20px]], exclusively for shotguns. | |||
* Movement Speed [[File:Icon_mov.png|20px]] is permanent and will not change. | * Movement Speed [[File:Icon_mov.png|20px]] is permanent and will not change. | ||
* Rarity | * Rarity |
Revision as of 16:21, 14 February 2017
Background (Lore)
W.I.P.
Quick List
List of T-Dolls |
---|
Tactical Doll Type Identification
Tactical Doll Archetypes | Abbreviation | Combat Notes |
---|---|---|
Handgun (手枪) | HG | Low resource consumption, potentially high evasion, but lack all other stats. Skills affect an entire squad (either buff friendly or debuff enemy) |
Submachine gun (冲锋枪) | SMG | One of the two tank classes, combined very high health with high evasion, high rate of fire, below average damage and accuracy. |
Rifle (步枪) | RF | Highest alpha damage (damage per shot), good accuracy, slowest rate of fire, lowest health and evasion. |
Assault Rifle (突击步枪) | AR | Jack-of-all-trades, good all-around stats but excel at no specific role. |
Machine Gun (机枪) | MG | Highest DPS (Damage Per Second), very high health, average accuracy and evasion, but require loading between short firing burst (causing no damage during loading time). |
Shotgun (霰彈槍) | SG | The second tank class, having highest HP and having additional stat of armour, the typical meat shield with good crow control. |
- There are 140 Tactical Dolls as of the January 25th, 2017 update.
Tactical Doll Stats
- Health will improve from leveling up.
- Damage , Evasion , Accuracy & Rate of Fire don't directly improve by leveling up, but their maximum limits will increase and have to be upgraded manually by Powerup/Enhancement.
- Armour , exclusively for shotguns.
- Movement Speed is permanent and will not change.
- Rarity
- Rarity is identified according to the numbers of stars of each Tactical Doll.
- Tactical Dolls' rarity classifications are the following, from left to right: General -> Rare -> Epochal -> Legendary
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name3 <img src="//iopwiki.com/images/thumb/2/26/Infobox_name_5star.png/128px-Infobox_name_5star.png" style="position:absolute;margin-top:178px;z-index:3"/><img src="" style="position:absolute;margin-left:1px;margin-top:1px;z-index:3"/><img src="//iopwiki.com/images/thumb/8/86/Icon_star.png/14px-Icon_star.png" style="position:absolute;margin-left:113px;margin-top:2px;z-index:3"/><img src="//iopwiki.com/images/thumb/8/86/Icon_star.png/14px-Icon_star.png" style="position:absolute;margin-left:100px;margin-top:2px;z-index:3"/><img src="//iopwiki.com/images/thumb/8/86/Icon_star.png/14px-Icon_star.png" style="position:absolute;margin-left:88px;margin-top:2px;z-index:3"/><img src="//iopwiki.com/images/thumb/8/86/Icon_star.png/14px-Icon_star.png" style="position:absolute;margin-left:75px;margin-top:2px;z-index:3"/><img src="//iopwiki.com/images/thumb/8/86/Icon_star.png/14px-Icon_star.png" style="position:absolute;margin-left:63px;margin-top:2px;z-index:3"/><img src="//iopwiki.com/images/thumb/2/2c/Infobox_border.png/128px-Infobox_border.png" style="position:absolute;z-index:2"/><img src="" style="margin-top:10px"/>