Welcome to IOPWiki, Commander.
With the release of the new game, we encourage contributions to topics related to Girls' Frontline 2. Learn how to contribute, read the maintenance guide, and join our Discord server to discuss major changes.
If you or someone you know can help deciphering the game files, contact our administrator.

MediaWiki:Common.js: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
m Reverted edits by ReverseIdeology (talk) to last revision by Pianoforte
No edit summary
Line 49: Line 49:
}
}
   
   
skill_data = {
var skill_data = {
     'Kar98k': {
     'Kar98k': {
         text: "After taking aim for 2 seconds, shoot the nearest target for ($damage_value) the damage.",
         text: "After taking aim for 2 seconds, shoot the nearest target for ($damage_value) the damage.",

Revision as of 01:04, 4 September 2016

/* Any JavaScript here will be loaded for all users on every page load. */

$(document).ready(function() {         
	build_skill_form();
});
 
function build_skill_form() {
    if (skill_data[mw.config.get("wgPageName")]) {
        calculator_element = document.getElementById("skill_calculator");
        calculator_element.outerHTML =
            '<div id="skill_calculator" style="position:absolute"><table cellspacing="5"><tr>' +
                '<td rowspan="2" style="background:rgba(128, 128, 128, 0);width:52px;height:52px"></td>' +
                '<td colspan="2" style="background:rgba(255, 255, 255, 0.25)">&#8199;</td>' +
            '</tr><tr>' +
                '<td ><select style="color:rgba(128, 128, 128, 1);width:60px;text-align:center" id="skill_level" onchange="display_data()">' +
                    '<option value="0">Lv. 1</option>' +
                    '<option value="1">Lv. 2</option>' +
                    '<option value="2">Lv. 3</option>' +
                    '<option value="3">Lv. 4</option>' +
                    '<option value="4">Lv. 5</option>' +
                    '<option value="5">Lv. 6</option>' +
                    '<option value="6">Lv. 7</option>' +
                    '<option value="7">Lv. 8</option>' +
                    '<option value="8">Lv. 9</option>' +
                    '<option value="9">Lv. 10</option>' +
                '</select></td><td id="activation"></td></tr><tr></tr></table><p id="description"></p></div>';
        display_data();
    }
}
 
function display_data() {
    data = skill_data[mw.config.get("wgPageName")];
    if (data !== null) {
        index = document.getElementById("skill_level").value;
        regex = /\(\$\w+\)/g;
        formatted_text = data.text;
        vars = data.text.match(regex);
        for (i = 0; i < vars.length; i++) {
            var_name = vars[i].substring(2, vars[i].length - 1);
            formatted_text = formatted_text.replace(
                vars[i],
                data[var_name][index]);
        }
        document.getElementById("activation").outerHTML =
            '<td id="activation" style="color:rgba(255, 182, 0, 1)">' + data.activation[index] + '% chance to activate</td>';
        document.getElementById("description").outerHTML =
            '<p id="description">' + formatted_text + '</p>';
    }
}
 
var skill_data = {
    'Kar98k': {
        text: "After taking aim for 2 seconds, shoot the nearest target for ($damage_value) the damage.",
        activation: [16.0, 18.1, 20.3, 22.4, 24.5, 26.7, 28.8, 30.9, 33.1, 35.2],
        damage_value: [4.0, 4.5, 5.1, 5.6, 6.1, 6.7, 7.2, 7.7, 8.3, 8.8],
    },
    'FAL': {
        text: "Launche a grenade that deals ($damage_value) times the damage to enemies within a radius of 4 units",
        activation: [18.0, 21.0, 24.0, 27.0, 30.0, 33.0, 36.0, 39.0, 42.0, 45.0],
        damage_value: [1.0, 1.2, 1.3, 1.5, 1.7, 1.8, 2.0, 2.2, 2.3, 2.5],
    },
};