Boys AT Rifle/skilldata: Difference between revisions
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StormTetris (talk | contribs) Filled in rest of data. |
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! text | ! text | ||
| colspan=10 | | | colspan=10 | Reduces own rate of fire by 30% for ($duration1) seconds and changes attacks to piercing shots. While the skill is active, shots have varied effects based on the types of enemies along the shots trajectory;<br/> | ||
[Humanoid]: Deals ($dam_value1)% damage and reduce the target damage and rate of fire by ($debuff_value)% for ($duration2) seconds.<br/> | |||
[Humanoid (Armoured) + Machine]: Deals ($dam_value2)% damage and applies ($amp_value)% vulnerability for ($duration2) seconds.<br/> | |||
[Machine (Armoured) + Bosses]: Deals ($dam_value3)% damage.<br/> | |||
[Spawned Units]: Deals 100% damage.<br/> | |||
The above debuffing effects do not stack. | |||
|- | |- | ||
! initial | ! initial | ||
Line 22: | Line 19: | ||
! cooldown | ! cooldown | ||
| 20 || 19.6 || 19.1 || 18.7 || 18.2 || 17.8 || 17.3 || 16.9 || 16.4 || 16 | | 20 || 19.6 || 19.1 || 18.7 || 18.2 || 17.8 || 17.3 || 16.9 || 16.4 || 16 | ||
|- | |- | ||
! debuff_value | ! debuff_value | ||
| 5 || 6 || 6 || 7 || 7 || 8 || 8 || 9 || 9 || 10 | | 5 || 6 || 6 || 7 || 7 || 8 || 8 || 9 || 9 || 10 | ||
|- | |- | ||
! | ! dam_value1 | ||
| 40 || 43 || 47 || 50 || 53 || 57 || 60 || 63 || 67 || 70 | | 40 || 43 || 47 || 50 || 53 || 57 || 60 || 63 || 67 || 70 | ||
|- | |- | ||
! | ! dam_value2 | ||
| 100 || 102 || 104 || 107 || 109 || 111 || 113 || 116 || 118 || 120 | | 100 || 102 || 104 || 107 || 109 || 111 || 113 || 116 || 118 || 120 | ||
|- | |- | ||
! | ! dam_value3 | ||
| 110 || 114 || 119 || 123 || 128 || 132 || 137 || 141 || 146 || 150 | | 110 || 114 || 119 || 123 || 128 || 132 || 137 || 141 || 146 || 150 | ||
|- | |- | ||
! | ! amp_value | ||
| 5 || 6 || 6 || 7 || 7 || 8 || 8 || 9 || 9 || 10 | | 5 || 6 || 6 || 7 || 7 || 8 || 8 || 9 || 9 || 10 | ||
|- | |- | ||
! | ! duration1 | ||
| 6 || 6.4 || 6.9 || 7.3 || 7.8 || 8.2 || 8.7 || 9.1 || 9.6 || 10 | | 6 || 6.4 || 6.9 || 7.3 || 7.8 || 8.2 || 8.7 || 9.1 || 9.6 || 10 | ||
|- | |- | ||
! | ! duration2 | ||
| 3 || 3.6 || 4.1 || 4.7 || 5.2 || 5.8 || 6.3 || 6.9 || 7.4 || 8 | | 3 || 3.6 || 4.1 || 4.7 || 5.2 || 5.8 || 6.3 || 6.9 || 7.4 || 8 | ||
|- | |- | ||
|} | |} |
Latest revision as of 18:30, 4 March 2024
name | BVR Annihilation | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | BoysAntiTank | |||||||||
text | Reduces own rate of fire by 30% for ($duration1) seconds and changes attacks to piercing shots. While the skill is active, shots have varied effects based on the types of enemies along the shots trajectory; [Humanoid]: Deals ($dam_value1)% damage and reduce the target damage and rate of fire by ($debuff_value)% for ($duration2) seconds. | |||||||||
initial | 5 | |||||||||
cooldown | 20 | 19.6 | 19.1 | 18.7 | 18.2 | 17.8 | 17.3 | 16.9 | 16.4 | 16 |
debuff_value | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 |
dam_value1 | 40 | 43 | 47 | 50 | 53 | 57 | 60 | 63 | 67 | 70 |
dam_value2 | 100 | 102 | 104 | 107 | 109 | 111 | 113 | 116 | 118 | 120 |
dam_value3 | 110 | 114 | 119 | 123 | 128 | 132 | 137 | 141 | 146 | 150 |
amp_value | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 |
duration1 | 6 | 6.4 | 6.9 | 7.3 | 7.8 | 8.2 | 8.7 | 9.1 | 9.6 | 10 |
duration2 | 3 | 3.6 | 4.1 | 4.7 | 5.2 | 5.8 | 6.3 | 6.9 | 7.4 | 8 |